Re: PSX-AR Installation Query


That seems the only sensible explanation, but the fact remains that it won't help
- for wagons/carriages that have current pickups for lighting from more than one truck (or from all axles)
- for train configurations of critical length that contain a pull and a push unit
- power pickup for engines that are already marginal on pickup in the first place.
What happens is that the gaps are artificially made into very large gaps. A usable idea if the above does not pose a problem.


On Tue, 21 Jan 2020 at 02:55, Carl <carl.blum@...> wrote:

Hi Gang:

I think the suggestion is to have a short section of insulated and unpowered track, say 5cm. That way the two wheel of one truck can't connect the powered sections.


On 1/20/2020 3:33 PM, Chuck wrote:
To avoid the metal wheel problem, simply glue a piece of styrene into
the gap and when dry sand or file to match the rail. The wheels will no
longer contact both rails at the same time.


On 2020-01-20 3:03 p.m., mgj21932 via Groups.Io wrote:
Pete.  Your metal wheels explanation makes absolute sense. Thanks

On Jan 20, 2020, at 2:58 PM, Pete via Groups.Io
<Kayakerpc@...> wrote:

As it was explained to me...
If you are running metal wheels, every pair of  wheels that crosses
the polarity gap will cause the Auto Reverser to switch the polarity
if there is a difference, so if your loco hits a second gap before the
whole train is through that section, the loco will switch the polarity
again and then  the wheels of the cars behind that cross the first gap
will switch the polarity again before the whole train is through
Your AR will be flipping back and forth as each set of wheels hit the
two gaps.
I hope I interpreted this correctly as I am new to DCC wiring too, but
I'm following the advice that was given to me as it makes sense.



Join to automatically receive all group messages.