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Thinking of trying to use MakeMSI to create the espeak-ng installer
Hi Simon, I would rather make use of something like https://wixtoolset.org/documentation/manual/v3/msbuild/task_reference/heatdirectory.html to generate the installation for files in a given directory
Hi Simon, I would rather make use of something like https://wixtoolset.org/documentation/manual/v3/msbuild/task_reference/heatdirectory.html to generate the installation for files in a given directory
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Reece H. Dunn
· #2741
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new espeak ng builds
Great. Thanks for doing this. MSI is the standard Windows installer format (like deb files on Debian/Ubuntu). While they are a pain to manage, they provide features such as the ability to upgrade, rep
Great. Thanks for doing this. MSI is the standard Windows installer format (like deb files on Debian/Ubuntu). While they are a pain to manage, they provide features such as the ability to upgrade, rep
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Reece H. Dunn
· #2730
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eSpeak NG Windows Builds
There is experimental support that is commented out of the installer which enables the English voice (search for SAPI Voices in the Product.wxs file). It has some issues (like the last part of the aud
There is experimental support that is commented out of the installer which enables the English voice (search for SAPI Voices in the Product.wxs file). It has some issues (like the last part of the aud
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Reece H. Dunn
· #2711
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Compiling eSpeak NG
The files need to be added by hand. This is partially to ensure the languages are listed correctly in the installer, and partially to ensure the installed files each have a consistent GUID across buil
The files need to be added by hand. This is partially to ensure the languages are listed correctly in the installer, and partially to ensure the installed files each have a consistent GUID across buil
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Reece H. Dunn
· #2611
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mis spoken word
That's correct. 'A@' is used for START words (words typically spelled with 'ar'), while 'A:' is used for PALM words. These are documented at https://github.com/espeak-ng/espeak-ng/blob/master/docs/lan
That's correct. 'A@' is used for START words (words typically spelled with 'ar'), while 'A:' is used for PALM words. These are documented at https://github.com/espeak-ng/espeak-ng/blob/master/docs/lan
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Reece H. Dunn
· #2287
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Medium of Reporting Mispronunciations
For reporting mispronunciations, either creating an issue/ticket on GitHub, or listing them here on this e-group is fine. If reporting the mispronunciations to GitHub, it would be better to group misp
For reporting mispronunciations, either creating an issue/ticket on GitHub, or listing them here on this e-group is fine. If reporting the mispronunciations to GitHub, it would be better to group misp
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Reece H. Dunn
· #2065
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prescription symbol
That approach makes sense. When adding the entries, use "// [211E] other" for the comment. It is part of the letterlike symbols, so should be placed there. I'm looking at converting the existing symbo
That approach makes sense. When adding the entries, use "// [211E] other" for the comment. It is part of the letterlike symbols, so should be placed there. I'm looking at converting the existing symbo
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Reece H. Dunn
· #1632
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[espeak-ng:master] reported: Could you please re-add phoneme equivalent tables?
#github
Only if you want to change the base voice/accent. It will be like selecting Edward, or any of the other voice variants. And it would be no different to other TTS programs where you specify the voice a
Only if you want to change the base voice/accent. It will be like selecting Edward, or any of the other voice variants. And it would be no different to other TTS programs where you specify the voice a
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Reece H. Dunn
· #1600
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recent s changes in master cause strange issues
Thanks for reporting the issue and providing examples. I have reverted the change that caused this issue -- it makes sense to keep the current behaviour for those words. It was a fix for names and wor
Thanks for reporting the issue and providing examples. I have reverted the change that caused this issue -- it makes sense to keep the current behaviour for those words. It was a fix for names and wor
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By
Reece H. Dunn
· #1544
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latest espeak ng from git has phoneme errors, fix instructions in this message
The file compiles fine if you build the phoneme files as well -- I added a new phoneme to the English phoneme table. The continuous integration build at https://travis-ci.org/espeak-ng/espeak-ng would
The file compiles fine if you build the phoneme files as well -- I added a new phoneme to the English phoneme table. The continuous integration build at https://travis-ci.org/espeak-ng/espeak-ng would
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By
Reece H. Dunn
· #1486
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pronunciation bug in latest espeak ng from master
This should now be fixed in the latest commit of espeak-ng. Kind regards, Reece
This should now be fixed in the latest commit of espeak-ng. Kind regards, Reece
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By
Reece H. Dunn
· #1321
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german r, k and p phoneme changes and phoneme x definition added
Some changes were made to try and improve the German voice. Those didn't work, so I have now reverted them back to what they were before these changes. Kind regards, Reece
Some changes were made to try and improve the German voice. Those didn't work, so I have now reverted them back to what they were before these changes. Kind regards, Reece
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By
Reece H. Dunn
· #1286
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Espeak-ng packaged with NVDA 2017.4
I have pushed a fix for this so espeak-ng now pronounces newsletter correctly. Thanks for reporting the issue. The problem was a result of some of the code cleanup work I have been doing, not changes
I have pushed a fix for this so espeak-ng now pronounces newsletter correctly. Thanks for reporting the issue. The problem was a result of some of the code cleanup work I have been doing, not changes
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By
Reece H. Dunn
· #1102
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Espeak-ng packaged with NVDA 2017.4
That's a feature of English called velarization. Try saying "in games" without the middle of your tongue pressing up against the velum (the large ridge behind our mouth) on the "n" sound -- this happe
That's a feature of English called velarization. Try saying "in games" without the middle of your tongue pressing up against the velum (the large ridge behind our mouth) on the "n" sound -- this happe
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By
Reece H. Dunn
· #1090
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How can I get a copy of af_emoji?
Hi Christo, You can get it at https://raw.githubusercontent.com/espeak-ng/espeak-ng/master/dictsource/af_emoji. The translations come from the CLDR (Unicode Common Locale Data Repository - http://cldr
Hi Christo, You can get it at https://raw.githubusercontent.com/espeak-ng/espeak-ng/master/dictsource/af_emoji. The translations come from the CLDR (Unicode Common Locale Data Repository - http://cldr
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By
Reece H. Dunn
· #1024
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[espeak-ng:master] new issue: Add a custom voice
#github
Neural network based speech synthesis is trained around a given language, so it is harder to get it to properly articulate sounds from another language. ESpeak supports around 100 languages, some of w
Neural network based speech synthesis is trained around a given language, so it is harder to get it to properly articulate sounds from another language. ESpeak supports around 100 languages, some of w
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By
Reece H. Dunn
· #957
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sapi5 espeak-ng?
Not yet. Implementation work is being tracked at https://github.com/espeak-ng/espeak-ng/issues/7. I don't have an estimate of when this will be completed, as there are many other things to work on in
Not yet. Implementation work is being tracked at https://github.com/espeak-ng/espeak-ng/issues/7. I don't have an estimate of when this will be completed, as there are many other things to work on in
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Reece H. Dunn
· #877
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hawaiian language and faroese languages?
There are no explicit plans to add any language to espeak-ng. However, I will not reject patches to add support for any language. It would be helpful if the person adding the language is familiar with
There are no explicit plans to add any language to espeak-ng. However, I will not reject patches to add support for any language. It would be helpful if the person adding the language is familiar with
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By
Reece H. Dunn
· #876
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espeak-ng for android and windows: new releases?
I'm aiming for the end of the month for 1.49.2. The things still to do are: Update to Unicode 10.0. Support specifying the fallback language to use for Latin characters, allowing something like `fa,en
I'm aiming for the end of the month for 1.49.2. The things still to do are: Update to Unicode 10.0. Support specifying the fallback language to use for Latin characters, allowing something like `fa,en
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By
Reece H. Dunn
· #801
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Sindhi Voice of eSpeak-Ng
The Sindhi language is currently using the Arabic script. If the scripts have a 1:1 mapping (like Hiragana and Katakana in Japanese), the mapping could be done in the dictionary files. If it is more c
The Sindhi language is currently using the Arabic script. If the scripts have a 1:1 mapping (like Hiragana and Katakana in Japanese), the mapping could be done in the dictionary files. If it is more c
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By
Reece H. Dunn
· #764
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