Updates to Github
#github
espeak-ng@groups.io Integration <espeak-ng@...>
1 New Commit:
[espeak-ng:master] By Shadyar Khodayari <shadyar81@...>:
Modified: dictsource/fa_list
[espeak-ng/espeak-ng] Pull request closed by valdisvi:
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Pull Request Opened
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng/espeak-ng] Pull request opened by shadyar:
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[espeak-ng:master] reported: Misrendering of the word "wherever"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #437 Misrendering of the word "wherever"
By rhdunn:
I've run this 1000 times on my Debian Linux system and not seen any differences:
This may be a compiler dependent bug (i.e. using msvc on Windows), or a bug in that version that was fixed.
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[espeak-ng:master] reported: Misrendering of the word "wherever"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #437 Misrendering of the word "wherever"
By rhdunn:
The key issue here is why "wherever I":
is sometimes transformed into one of the following:
This is most likely due to the use of the The first thing to do would be to check if this occurs on espeak 1.48.08, and if not run a bisect to identify which commit caused this bug. Alternatively, the behaviour needs to be understood -- what is espeak-ng doing when it is inserting those pronunciations. Ideally, a short reproducible test case should be added to the tests to ensure that the bug is not reintroduced.
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[espeak-ng:master] reported: Misrendering of the word "wherever"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #437 Misrendering of the word "wherever"
By rhdunn:
That change was made in 1.48.08 (992b4cf06884e84ad3b3ee29779aed6e8dbb773b), identified via git's blame functionality. Looking at the diff for that commit, the relevant part is the change from:
to:
Note that according to wiktionary, whereever is an obsolete variant of "wherever". These rules look correct to me -- stress "where|ever" on the second syllable; use "where|ever" when pronouncing "wherever" (so the spelling rules can be used, which may include some regional differences, although I haven't checked that is the case).
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[espeak-ng:master] reported: Misrendering of the word "wherever"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #437 Misrendering of the word "wherever"
By valdisvi:
For word wherever there are strange rules in en_list file.
My suggestion is to replace it with simple (as without rule at all it spells out incorrectly):
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[espeak-ng:master] reported: Misrendering of the word "wherever"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #437 Misrendering of the word "wherever"
By RhyanJohnson:
I'm having a bizarre issue with the rendering of the word "wherever" as well! I discovered the issue when I tried decoding some espeak-ng results and found a couple of unexpected, non-English characters in my results (namely ɕ in the transcription 'ɛkskləɕeɪʃən' and ʁ in the transcription 'æɹəʁɪklɛɾɚsɪksɛfɛf') Upon further investigation, the unexpected characters always seemed to follow the word 'wherever', so I compiled samples of text in my dataset that include the word 'wherever' into a sample text file. INPUT (sample)
When running the espeak command, I discovered all sorts of various unexpected phonemes after the word 'wherever'. The results were that these unexpected characters were consistently after the word 'wherever' and were consistently found in the transcription of each line of text containing 'wherever'. COMMAND:
EXPECTED OUTPUT: (Received ~20% of the time)
I will attach a file containing many samples of actual output as there were many varieties of corrupted/garbage phonemes. But a couple examples included below. ACTUAL OUTPUT:
Thank you!
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Updates to Github
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:
It's perfect :). Many thanks.
[espeak-ng:master] Issue #702 In French: bad pronunciation of the letter "ô" closed by alexarnaud.
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Updates to Github
#github
espeak-ng@groups.io Integration <espeak-ng@...>
11 New Commits:
[espeak-ng:master] By Valdis Vitolins <valdis.vitolins@...>:
Modified: dictsource/fr_rules
[espeak-ng:master] By Karl Eick <hozosch@...>:
Added: espeak-ng-data/voices/!v/iven4
[espeak-ng:master] By Ejaz Shah <eashah67@...>:
Modified: dictsource/ur_list
[espeak-ng:master] By Valdis Vitolins <valdis.vitolins@...>:
Modified: CHANGELOG.md
[espeak-ng:master] By Samuel Thibault <samuel.thibault@...>:
Modified: tests/language-pronunciation.test
[espeak-ng:master] By Reece H. Dunn <msclrhd@...>:
Modified: src/libespeak-ng/setlengths.c
[espeak-ng:master] By Reece H. Dunn <msclrhd@...>:
Modified: tests/bom.test
[espeak-ng:master] By Reece H. Dunn <msclrhd@...>:
Modified: src/espeak-ng.c
[espeak-ng:master] By Reece H. Dunn <msclrhd@...>:
Modified: src/libespeak-ng/mbrowrap.c
[espeak-ng:master] By Gordon Freeman <38136789+The1Freeman@...>:
Added: espeak-ng-data/voices/!v/announcer
[espeak-ng:master] By Valdis Vitolins <valdis.vitolins@...>:
Added: espeak-ng-data/voices/!v/announcer
[espeak-ng:master] New Comment on Pull Request #709 Addition of a new Voice variant "Announcer"
I merged it as a single commit a1cb4ee
[espeak-ng/espeak-ng] Pull request closed by valdisvi:
#709 Addition of a new Voice variant "Announcer" This voice variant adds a new voice which was based on the announcement system from the Half-Life games.
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Pull Request Updated
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng/espeak-ng] Pull request updated by The1Freeman:
#709 Addition of a new Voice variant "Announcer" This voice variant adds a new voice which was based on the announcement system from the Half-Life games.
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:
I made these changes. Is this ok?
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:
After thinking more, I'm not so sure. Can we hear the difference?
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:
The right one is long o, yes.
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:
Should I leave just single rule e.g.
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By sthibaul:
@alexarnaud : I would say that "^" precisely makes o always be pronounced like a simple "o" (and not like in "grotte")
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By DataTriny:
For me, the two later rules in the ô group are wrong because neither "rôt" nor "cône" are pronounced correctly. Therefore I would suggest removing them.
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Updates to Github
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:
There is specific rule line 1063 in fr_rules file to spell ..ôt as
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
There is specific rule line 1063 in fr_rules file to spell ..ôt as
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
@sthibaul Do you know if there is a word where "ô" is pronounced differently than a simple "o"? IMHO, ô should be announced like "o" as indicated on the French wikipedia page of the letter "ô".
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
There is the word "fantôme" as describe here.
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[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô"
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:
There is specific rule line 1063 in fr_rules file to spell ..ôt as
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[espeak-ng:master] reported: Issue with o sounds in French language
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Comment on Issue #711 Issue with o sounds in French language
By DataTriny:
Also, words ending in "oque" or "ogue" such as "dialogue" are pronounced with an "'o" but they should use "'O" instead.
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[espeak-ng:master] new issue: espeak_Cancel() not working on a Arm64
#github
espeak-ng@groups.io Integration <espeak-ng@...>
[espeak-ng:master] New Issue Created by limitbit:
#710 espeak_Cancel() not working on a Arm64
Hi, i compile source (1.51) with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. Also SynthCallback returns all events at the begining of speech same code works on x64 as expected but not works right in Arm64. What am I doing wrong or whats happening ? Thank you. Edit: Also debian 1.49.2 packages has same issue. Edit 2: Btw original espeak library works as expected, i guess there is a thread issue at espeak-ng Edit 3: Espeak-ng cancel is not working(waits to finish) as expected while using with alsa (without pulse), espeak org works because it use portaudio
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