Date   

[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:

Should I leave just single rule e.g. ô o: (long o), or ô o (short o) for ô?


[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By sthibaul:

@alexarnaud : I would say that "^" precisely makes o always be pronounced like a simple "o" (and not like in "grotte")


[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By DataTriny:

For me, the two later rules in the ô group are wrong because neither "rôt" nor "cône" are pronounced correctly. Therefore I would suggest removing them.


Updates to Github #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:

There is specific rule line 1063 in fr_rules file to spell ..ôt as ..O~ in difference of ..ot which is spelled as ..o line 949. Solutions may be: 1. Removing that rule (then will be spelled as ..o:, coming from default pronunciation of ô in line 1062. 2. Changing existing rule to ô) t_ o to spell ..ôt as o. 3. Changing existing rule to r) ô (t_ O~ for ..rôt to be spelled as ..O~. Or should it be even more specific?


[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:

There is specific rule line 1063 in fr_rules file to spell ..ôt as ..O~ in difference of ..ot which is spelled as ..o line 949. Solutions may be: 1. Removing that rule (then will be spelled as ..o:, coming from default pronunciation of ô in line 1062. 2. Changing existing rule to ô) t_ o to spell ..ôt as o. 3. Changing existing rule to r) ô (t_ O~ for only ..rôt to be spelled as ..O~. Or should it be even more specific?


[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:

@sthibaul Do you know if there is a word where "ô" is pronounced differently than a simple "o"?

IMHO, ô should be announced like "o" as indicated on the French wikipedia page of the letter "ô".


[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:

There is the word "fantôme" as describe here.


[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By valdisvi:

There is specific rule line 1063 in fr_rules file to spell ..ôt as ..O~ in difference of ..ot which is spelled as ..o line 949. Solutions may be: 1. Removing that rule (then will be spelled as ..o:, coming from default pronunciation of ô in line 1062. 2. Changing existing rule to ô) t_ o to spell ..ôt as o. 3. Changing existing rule to r) ô (t_ for ..rôt. Or should it be even more specific?


[espeak-ng:master] reported: Issue with o sounds in French language #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #711 Issue with o sounds in French language
By DataTriny:

Also, words ending in "oque" or "ogue" such as "dialogue" are pronounced with an "'o" but they should use "'O" instead.


[espeak-ng:master] new issue: espeak_Cancel() not working on a Arm64 #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Issue Created by limitbit:
#710 espeak_Cancel() not working on a Arm64

Hi, i compile source (1.51) with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. Also SynthCallback returns all events at the begining of speech same code works on x64 as expected but not works right in Arm64.

What am I doing wrong or whats happening ? Thank you.

Edit: Also debian 1.49.2 packages has same issue. Edit 2: Btw original espeak library works as expected, i guess there is a thread issue at espeak-ng Edit 3: Espeak-ng cancel is not working(waits to finish) as expected while using with alsa (without pulse), espeak org works because it use portaudio


Updates to Github #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Issue Created by DataTriny:
#711 Issue with o sounds in French language

Hello, Here are two issues I've found concerning the "o" sound in French.

  1. The word "note" is pronounced correctly (n'Ot), but not "notes", which is pronounced "n'ot" where it should be "n'Ot". This is true for a couple of other words such as vote/votes, code/codes, robe/robes, protocole/protocoles...
  2. "notre" is pronounced like "nôtre" (n'otr) but it should be "n'Otr".

Thanks in advance for fixing these, or pointing me to the steps needed to resolve them.


[espeak-ng:master] New Issue Created by PauloBoaventura:
#712 Questions: Update via GITHUB and Read PDF

Hello I have some doubts I tried to search ... It may be my ignorance ... It is better to ask than to be absent from knowledge.

I actually have two doubts:

1 - How can I update if I already have it installed on my Debian. What is the exact command to update via Git Hub.

2 - How can I make it Read PDF. I saw that it was possible but I couldn't get it to work.

Thanks in advance!


[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By DataTriny:

Hello, I encountered a similar issue with the word "dépôt". Here is how it is currently translated: dep'O~ And here is how it should be translated: dep'o

I would also like to help fixing this and others that I have found, but I can't get my head around the rule/list files... Thanks.


[espeak-ng:master] new issue: espeak_Cancel() not working on a Arm64 #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Issue Created by limitbit:
#710 espeak_Cancel() not working on a Arm64

Hi, i compile source (1.51) with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. Also SynthCallback returns all events at the begining of speech same code works on x64 as expected but not works right in Arm64.

What am I doing wrong or whats happening ? Thank you.

Edit: Also debian 1.49.2 packages has same issue. Edit 2: Btw original espeak library works as expected, i guess there is a thread issue at espeak-ng


[espeak-ng:master] new issue: espeak_Cancel() not working on a Arm64 #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Issue Created by limitbit:
#710 espeak_Cancel() not working on a Arm64

Hi, i compile source (1.51) with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. Also SynthCallback returns all events at the begining of speech same code works on x64 as expected but not works right in Arm64.

What am I doing wrong or whats happening ? Thank you.

Edit: Also debian 1.49.2 packages has same issue.


Updates to Github #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #378 espeak_Cancel() not working on a 64-bit system running Windows
By limitbit:

Hi, i compile source with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. And also **SynthCallback returns all events at the begining of speech** same code works on x64 as expected but not works in Arm64. What am I doing wrong or whats happening ?


[espeak-ng:master] New Comment on Issue #378 espeak_Cancel() not working on a 64-bit system running Windows
By limitbit:

Hi, i compile source with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. And also **SynthCallback returns all events at the begining of speech** same code works on x64 as expected but not works in Arm64. What am I doing wrong or whats happening ? Thank you.


[espeak-ng:master] New Comment on Issue #378 espeak_Cancel() not working on a 64-bit system running Windows
By limitbit:

Hi, i compile source (1.51) with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. And also **SynthCallback returns all events at the begining of speech** same code works on x64 as expected but not works in Arm64. What am I doing wrong or whats happening ? Thank you.

Edit: Also debian 1.49.2 packages has same issue.


[espeak-ng:master] New Comment on Issue #378 espeak_Cancel() not working on a 64-bit system running Windows
By limitbit:

Hi, i compile source (1.51) with async and pcaudiolib at debian 10 arm64 and debian 10 x64, x64 works great but arm64 has a few issue. when i call "espeak_cancel()" on another thread it waits to complete speech. And also **SynthCallback returns all events at the begining of speech** same code works on x64 as expected but not works in Arm64. What am I doing wrong or whats happening ? Thank you.

Edit: Also debian 1.49.2 packages has same issue.


Pull Request Updated #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng/espeak-ng] Pull request updated by The1Freeman:

#709 Addition of a new Voice variant "Announcer"

This voice variant adds a new voice which was based on the announcement system from the Half-Life games.


[espeak-ng:master] reported: In French: bad pronunciation of the word "aujourd'hui" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #701 In French: bad pronunciation of the word "aujourd'hui"
By sthibaul:

Ah. Indeed it makes sense to backport it, I have now uploaded it, we'll just have to wait for it to be accepted.


Updates to Github #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng/espeak-ng] Pull request updated by The1Freeman:

#709 Addition of a new Voice variant "Announcer"

This voice variant adds a new voice which was based on the announcement system from the Half-Life games.


[espeak-ng/espeak-ng] Pull request updated by The1Freeman:

#709 Addition of a new Voice variant "Announcer"

This voice variant adds a new voice which was based on the announcement system from the Half-Life games.


Pull Request Updated #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng/espeak-ng] Pull request updated by The1Freeman:

#709 Addition of a new Voice variant "Announcer"

This voice variant adds a new voice which was based on the announcement system from the Half-Life games.


Updates to Github #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng/espeak-ng] Pull request closed by The1Freeman:

#614 Include Japanese names in the English and German voice of eSpeak-NG

(NOT YET READY TO BE MERGED) Added a few japanese names that should be properly pronounced by eSpeak in English and German, planning to add more.


[espeak-ng/espeak-ng] Pull request opened by The1Freeman:

#709 Addition of a new Voice variant "Announcer"

This voice variant adds a new voice which was based on the announcement system from the Half-Life games.


[espeak-ng:master] reported: In French: bad pronunciation of the letter "ô" #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:

I don't see specific pronunciation of "ô" in ./data/annotationsEspeak.

Is there another way to modify pronunciation of a letter ?


Updates to Github #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Comment on Issue #701 In French: bad pronunciation of the word "aujourd'hui"
By alexarnaud:

OK, I don't reproduce the issue with espeak-ng 1.50+dfsg-5 on Debian Testing. Could it be possible to have espeak-ng in backports ?


[espeak-ng:master] Issue #701 In French: bad pronunciation of the word "aujourd'hui" closed by alexarnaud.


[espeak-ng:master] New Comment on Issue #702 In French: bad pronunciation of the letter "ô"
By alexarnaud:

@valdisvi Could we expect to have a fix for this one ?


[espeak-ng:master] new issue: Where can the android apk be obtained? #github

espeak-ng@groups.io Integration <espeak-ng@...>
 

[espeak-ng:master] New Issue Created by gothmog123:
#708 Where can the android apk be obtained?

Sorry if I am missing something.