Re: Transfer of BB4W to Groups.io
Richard Russell
Can I ask people to give this group a chance, and not to be too quick to criticise? It's going to take everyone a while to get used to the differences between the way this group works compared with Yahoo! Of course I understand that a subset of members will criticise any decision I take, and generally do their utmost to make my life a misery. Sadly the automatic transfer process will have brought them here along with everybody else. :( Richard.
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Re: 3D Gaming Project
Richard Russell
On Fri, May 6, 2016 at 11:17 am, Ric <eatondrink@...> wrote:
The reason you can't see any other files is that there aren't any yet! There should be an upload button. But for 'work in progress' files with only a short lifetime you might prefer to upload them to a cloud storage site (e.g. Dropbox) and publish a public link. Richard.
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Re: Code posting
Richard Russell
On Fri, May 6, 2016 at 08:42 am, Ric <eatondrink@...> wrote:
You can upload to the group's Files area, but since I've not yet set up a folder structure please try to keep it tidy. I still hope to transfer many of the Yahoo group's files here, but as it seems that can only be done manually it could take a while! For 'work in progress' files, with only a short lifetime, you might prefer to upload them to a 'cloud' storage site (e.g. Dropbox) and then publish a public link. Richard.
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Re: 3D Gaming Project
I have gone to the files section and can not see a way to add files, I cant even see any other files, how does it work?
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Re: 3D Gaming Project
Thanks Richard, I was just trying to get a message on the board, so it was probably my fault. I will try the files section.
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Re: 3D Gaming Project
Richard Russell
Ric and Robin: if you're posting by email can you please check your settings because everything is appearing (at least) twice! This group should have the same configuration as the old Yahoo group, so no attachments (they are not much use for those of us who access the group via its web interface!). Feel free to upload to the group's Files area, although I've not set up a folder structure yet so please be careful to keep it tidy. Richard.
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Re: 3D Gaming Project
that is beyond my knowledge, I am computer illiterate when it comes to technical stuff, Is there a way that is simple to share my code?
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Re: 3D Gaming Project
Robin Hodson
On 6/5/2016 1842, Ric wrote:
cheers, I was hoping to send as complete file as code is 42000 chars longThe website has "view source" links. These link to email source type displays of the forum messages, so perhaps if you try sending your code as an HTML email?
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Re: 3D Gaming Project
Robin Hodson
On 6/5/2016 1837, Ric wrote:
cheers bud,No email attachment.
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Re: 3D Gaming Project
cheers, I was hoping to send as complete file as code is 42000 chars long
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Re: 3D Gaming Project
cheers bud, was there an attachment?
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Re: 3D Gaming Project
Robin Hodson
On 6/5/2016 1830, Ric wrote:
Is it working this time?Oh, sorry, posts appear but no code. Perhaps using BBcode will work, eg enclosing script segments in [code]...[/code]
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Re: 3D Gaming Project
Robin Hodson
On 6/5/2016 1830, Ric wrote:
Is it working this time?It is, if replies work via email.
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3D Gaming Project
Is it working this time?
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Code posting
Finally found it to the site, can someone tell me how to post code. Many thanks Ric
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Re: Loading a GIF or JPEG image WIKI
J.G.Harston
Oops, pressed SEND instead of SAVE.
hbox% is the _H_andle to the dialogue _BOX_ that you are displaying the"SendMessage", hbox%, STM_SETIMAGE, 0, hbitmap%"If you add the line image in. So, you must have opened a dialogue box with which you have a handle to to use to say what dialogue box you want the image displayed in. -- J.G.Harston - jgh@mdfs.net - mdfs.net/jgh
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Re: Loading a GIF or JPEG image WIKI
svein svensson
Can't see hbox% initialized ...... Svein 4. mai 2016 18.29 skrev <chriscoxall@...>:
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Re: Loading a GIF or JPEG image WIKI
J.G.Harston
chriscoxall wrote:
Except for file open dialogue box the code below was pasted in fromIf you add the line PRINT hbox%, STM_SETIMAGE, 0, hbitmap% just before the SYS that will tell you which variable isn't defined by how many items get printed before the error occurs. -- J.G.Harston - jgh@mdfs.net - mdfs.net/jgh
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Loading a GIF or JPEG image WIKI
Chris Coxall
Except for file open dialogue box the code below was pasted in from wiki. When run "no such variable" is repoted for the line " SYS "SendMessage", hbox%, STM_SETIMAGE, 0, hbitmap%" What is the missing variable? Why does it not run? Help appreciated. PROC_openfile STM_SETIMAGE = &172 DEF PROC_openfile
iid.a% = &7BF80980 : REM. 128-bit iid SYS "MultiByteToWideChar", 0, 0, file$, -1, text%, 256 SYS "LoadLibrary", "OLEAUT32.DLL" TO ole% SYS olpp%, text%, 0, 0, 0, iid{}, ^pic% : REM. OleLoadPicturePath SYS !(!pic%+12), pic%, ^hbm% : REM. IPicture::get_Handle SYS "CopyImage", hbm%, 0, cx%, cy%, 0 TO hcopy% = hcopy% Thanks in advance Regards Chris
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Re: "Responding to a hot key " example
Richard Russell
Does the "desk top publisher with spread sheet function ability" support ActiveX (COM automation)? If it does you should be able to do what you want directly without the complication of using AutoHotkey. See this Wiki article for how to use ActiveX from BBC BASIC (it's a slight shame you are not using Excel on the PC because the article uses it for its examples): http://bb4w.wikispaces.com/Component+Object+Model+programming Richard.
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