Date   

Re: Problem with Existing GoldWave Licence

Colin Howard
 

Greetings,

The last address I have for contacting GoldWave's author is:

chris2010@goldwave.com

Sorry, can't help with the licence issue but suggest try pasting in the user
name and key from your file, this is what I do if the system asks for my key
Etc., to date, since 2010, this has always worked for me.

On Wed, 23 Dec 2020 12:24:03 +0000, amongst other things, "Danny Miles"
<toptunesdanny@gmail.com> wrote:

Hi. I hope everyone is doing well.

I've recently installed the latest version of GoldWave and have been
using it without issue (apart from the fact that the time announced
when a start or end place marker is created is that of the previous
marker and not the one being created at the time). However, I'd
incorrectly assumed that it had remembered my previous licence
credentials, and so this morning it has asked me to register. Upon
trying to register with my lifetime licence's user ID and licence, I'm
receiving a notification stating that one or other of these is
incorrect, even though I've typed it straight from the original
licence email. I assume that lifetime means lifetime, but could it be
that I need to purchase a new one due to the gap between the versions
of GoldWave that I've used? I was using version 5.68 until I
downloaded the latest update, so I'd be grateful to know whether or
not anyone thinks this might be the issue. Alternatively, any other
potential causes of the problem or solutions to the issue (including
the best method of contacting GoldWave, if that's required) will be
very much appreciated.

Many thanks in advance.

Take care, Danny






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Problem with Existing GoldWave Licence

Danny Miles
 

Hi. I hope everyone is doing well.

I've recently installed the latest version of GoldWave and have been
using it without issue (apart from the fact that the time announced
when a start or end place marker is created is that of the previous
marker and not the one being created at the time). However, I'd
incorrectly assumed that it had remembered my previous licence
credentials, and so this morning it has asked me to register. Upon
trying to register with my lifetime licence's user ID and licence, I'm
receiving a notification stating that one or other of these is
incorrect, even though I've typed it straight from the original
licence email. I assume that lifetime means lifetime, but could it be
that I need to purchase a new one due to the gap between the versions
of GoldWave that I've used? I was using version 5.68 until I
downloaded the latest update, so I'd be grateful to know whether or
not anyone thinks this might be the issue. Alternatively, any other
potential causes of the problem or solutions to the issue (including
the best method of contacting GoldWave, if that's required) will be
very much appreciated.

Many thanks in advance.

Take care, Danny


Re: MP3 Tag Question

Steve Matzura
 

In the Alt-2 dialog, the template should look like this:


<artist>\Album>\<Title>


If the tracks of the album are numbered, and there's a space between the number and the track name, then it could look like this:


<artist>\<album>\<track> <title>


HTH

On 12/21/2020 4:59 PM, Rob wrote:
I use MP3 Tag to edit the tags of tracks I have ripped or recorded to the
computer. How can I easily propagate the album title and album artist to
all of the tracks of the album? Each album is in a separate folder.


Rob


MP3 Tag Question

Rob
 

I use MP3 Tag to edit the tags of tracks I have ripped or recorded to the
computer. How can I easily propagate the album title and album artist to
all of the tracks of the album? Each album is in a separate folder.



Rob


Re: Goldwave Query

Andrea Sherry
 

Thanks heaps for that.

Andrea

On 20/12/2020 11:29 pm, Philip Francis Anderson wrote:
Here is a full list of Goldwave Keyboard Commands



Scrolls the Sound window graph left.

Scrolls the Sound window graph right.
Page Up
Scrolls the Sound window graph left one screen. The amount of time scrolled depends on the current view zoom level. If you used the green playback button in view mode to play the file, playback is restarted at the new scrolled position.
Page Down
Scrolls the Sound window graph right one screen. See the Page Up key for more details.
Home
Moves the Sound window view to the start marker's position.
End
Moves the Sound window view to the finish marker's position.
Ctrl + Home
Moves the Sound window view to the beginning of the sound.
Ctrl + End
Moves the Sound window view to the end of the sound.
↑ Shift + →
Moves the start marker right.
↑ Shift + ←
Moves the start marker left.
↑ Shift + Home
Moves the start marker to the beginning of the sound.
↑ Shift + End
Moves the start marker to the finish marker's position.
Ctrl + ↑ Shift + →
Moves the finish marker right.
Ctrl + ↑ Shift + ←
Moves the finish marker left.
Ctrl + ↑ Shift + Home
Moves the finish marker to the start marker's position.
Ctrl + ↑ Shift + End
Moves the finish marker to the end of the sound.
↑ Shift + R
Moves the start and finish markers to the stored locations (recall).
↑ Shift + M
Stores the locations of the start and finish markers (memorize).
↑ Shift + E
Displays the Set Marker window (enter).
↑ Shift + \
Moves the selection markers to their previous positions. Five previous positions are saved automatically.
↑ Shift + ↑
Horizontally zooms in.
↑ Shift + ↓
Horizontally zooms out.
↑ Shift + A
Horizontally zooms all the way out.
↑ Shift + P
Zooms to previous horizontal zoom.
↑ Shift + S
Horizontally zooms in on the selection.
↑ Shift + U
Horizontally zooms to the user defined level.
↑ Shift + Y
Displays a window to specify horizontal zoom level.
↑ Shift + 0
Zooms 10:1 horizontally.
↑ Shift + 1
Zooms 1:1 horizontally.
↑ Shift + 2
Zooms 1 second horizontally.
↑ Shift + 3
Zooms 10 seconds horizontally.
↑ Shift + 4
Zooms 1 minute horizontally.
↑ Shift + 5
Zooms 1 hour horizontally.
Ctrl + ↑
Vertically zooms in.
Ctrl + ↓
Vertically zooms out.
↑ Shift + V
Vertically zooms all the way out.
Scroll Lock
When turned on, the Sound window graph automatically scrolls to follow the playback/recording position.
Main Window (28 shortcuts)

F1
Starts on-line help.
Alt + F6
Switches between Main window and Control window.
Ctrl + F6
Switches between Sound windows.
Ctrl + N
Creates a new file.
Ctrl + O
Opens a file.
Space
Starts or stops playback using green play button mode. See Control Properties.
↑ Shift + Space
Starts or stops playback using yellow play button mode. See Control Properties.
F4
Plays (green mode)
F5
Rewind
F6
Fast forward
F7
Pause
F8
Stop
↑ Shift + F4
Plays the sound using the yellow play button mode.
H
Starts playback relative to the mouse's horizontal position in the waveform.
J
Rewind
K
Play (green mode)
L
Fast forward
↑ Shift + J
Makes the playback speed slower
↑ Shift + K
Make playback speed normal
↑ Shift + L
Make playback speed faster
↑ Shift + [
Plays three seconds of audio before the start marker.
Ctrl + [
Plays three seconds of audio after the start marker.
↑ Shift + ]
Plays three seconds of audio before the finish marker.
Ctrl + ]
Plays three seconds of audio after the finish marker.
Ctrl + F9
Starts recording.
Ctrl + F8
Stops recording.
Ctrl + F7
Pauses/unpauses recording.
F11
Displays Control Properties window.
Editing (29 shortcuts)

Ctrl + Z
Undoes last change.
Ctrl + Y
Redoes last change (reverse undo).
Ctrl + X
Cuts the selection.
Ctrl + C
Copies the selection.
Ctrl + V
Pastes the clipboard into the sound at the start marker's position.
Ctrl + B
Pastes the clipboard into the sound at the beginning.
Ctrl + F
Pastes the clipboard into the sound at the finish marker's position.
Ctrl + E
Pastes the clipboard into the sound at the end.
Ctrl + P
Pastes the clipboard into a new Sound window.
Del
Deletes the selection.
Ctrl + M
Mixes the clipboard with the sound at the start marker's position.
Ctrl + D
Crossfades the selection with the sound in the clipboard.
Ctrl + K
Overwrites the selection with the sound in the clipboard.
Ctrl + R
Replaces the selection with the sound in the clipboard.
Ctrl + T
Trims the sound. Removes all audio outside the selection.
Ctrl + U
AutoTrims the sound. Removes silences within the ends of the selection.
Ctrl + A
Selects the entire sound.
Ctrl + W
Sets the selection to the view (what is currently shown in the Sound window).
Ctrl + Q
Drops a new cue point at the current playback, recording, or start marker position. Cue naming is controlled by the Auto Cue setting under the Cue Points Tool.
Ctrl + ↑ Shift + Q
Drops a new cue point at the current playback, recording, or start marker position and displays the edit window.
Ctrl + J
Jumps the start marker to the next cue point.
Ctrl + ↑ Shift + J
Jumps the start marker to the previous cue point.
Alt + J
Jumps the finish marker to the next cue point.
Alt + ↑ Shift + J
Jumps the finish marker to the previous cue point.
Ctrl + ↑ Shift + L
Selects the left channel only.
Ctrl + ↑ Shift + R
Selects the right channel only.
Ctrl + ↑ Shift + B
Selects both left and right channels.
[
Moves the start marker to the current playback position.
]
Moves the finish marker to the current playback position.

Cordially
Philip
Philip Francis Anderson
Independence for life! Making a Difference, Making it Happen!
Winner of "Let's Do Enterprise North Staffordshire 2007.

"Laborate pro sapientia et salute" - Let us work for wisdom and health.

Contact:
Lan: 01782 970755
Mob: 07948 568191
E: pfa@philip-anderson.co.uk

Available for media interviews and after-dinner speeches.

Confidentiality:
The content of this email is intended for the recipient specified in this message only and maybe legally privileged. It is strictly forbidden to share any part of this message with any third party without the written consent of the sender.
If you received this message in error, please reply to pfa@philip-anderson.co.uk and follow with its deletion, so that I can prevent a similar mistake from occurring in the future.
Thank you for your cooperation.

Consider The Environment. Do not print this email and it's associated content unless it is absolutely necessary.
The recipient should check this email and any attachments for the presence of viruses. While every effort to safeguard this message from viruses has been taken, no liability is accepted for any damage caused by any virus transmitted by this email.

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Darran Ross via groups.io
Sent: 20 December 2020 12:04
To: all-audio@groups.io
Subject: Re: [all-audio] Goldwave Query

Hi Andrea, I'm not using the PC with Goldwave on it right now, but I'm certain there's a list of keyboard shortcuts within the Goldwave Help section.

Darran


----- Original Message -----
From: "Andrea Sherry" <sherryan@wideband.net.au>
To: <all-audio@groups.io>
Sent: Sunday, December 20, 2020 6:47 AM
Subject: [all-audio] Goldwave Query


Anyone have a list of keys for moving round file i.e. drop marker for
selecdtion, move to beginning of file etc.

Andrea







__________ ESET Internet Security __________

This email was scanned, no threats were found.



Detection engine version: 22511 (20201220)

https://www.eset.com












Re: Goldwave Query

Philip Francis Anderson
 

Here is a full list of Goldwave Keyboard Commands



Scrolls the Sound window graph left.


Scrolls the Sound window graph right.

Page Up
Scrolls the Sound window graph left one screen. The amount of time scrolled depends on the current view zoom level. If you used the green playback button in view mode to play the file, playback is restarted at the new scrolled position.

Page Down
Scrolls the Sound window graph right one screen. See the Page Up key for more details.

Home
Moves the Sound window view to the start marker's position.

End
Moves the Sound window view to the finish marker's position.

Ctrl + Home
Moves the Sound window view to the beginning of the sound.

Ctrl + End
Moves the Sound window view to the end of the sound.

↑ Shift + →
Moves the start marker right.

↑ Shift + ←
Moves the start marker left.

↑ Shift + Home
Moves the start marker to the beginning of the sound.

↑ Shift + End
Moves the start marker to the finish marker's position.

Ctrl + ↑ Shift + →
Moves the finish marker right.

Ctrl + ↑ Shift + ←
Moves the finish marker left.

Ctrl + ↑ Shift + Home
Moves the finish marker to the start marker's position.

Ctrl + ↑ Shift + End
Moves the finish marker to the end of the sound.

↑ Shift + R
Moves the start and finish markers to the stored locations (recall).

↑ Shift + M
Stores the locations of the start and finish markers (memorize).

↑ Shift + E
Displays the Set Marker window (enter).

↑ Shift + \
Moves the selection markers to their previous positions. Five previous positions are saved automatically.

↑ Shift + ↑
Horizontally zooms in.

↑ Shift + ↓
Horizontally zooms out.

↑ Shift + A
Horizontally zooms all the way out.

↑ Shift + P
Zooms to previous horizontal zoom.

↑ Shift + S
Horizontally zooms in on the selection.

↑ Shift + U
Horizontally zooms to the user defined level.

↑ Shift + Y
Displays a window to specify horizontal zoom level.

↑ Shift + 0
Zooms 10:1 horizontally.

↑ Shift + 1
Zooms 1:1 horizontally.

↑ Shift + 2
Zooms 1 second horizontally.

↑ Shift + 3
Zooms 10 seconds horizontally.

↑ Shift + 4
Zooms 1 minute horizontally.

↑ Shift + 5
Zooms 1 hour horizontally.

Ctrl + ↑
Vertically zooms in.

Ctrl + ↓
Vertically zooms out.

↑ Shift + V
Vertically zooms all the way out.

Scroll Lock
When turned on, the Sound window graph automatically scrolls to follow the playback/recording position.

Main Window (28 shortcuts)

F1
Starts on-line help.

Alt + F6
Switches between Main window and Control window.

Ctrl + F6
Switches between Sound windows.

Ctrl + N
Creates a new file.

Ctrl + O
Opens a file.

Space
Starts or stops playback using green play button mode. See Control Properties.

↑ Shift + Space
Starts or stops playback using yellow play button mode. See Control Properties.

F4
Plays (green mode)

F5
Rewind

F6
Fast forward

F7
Pause

F8
Stop

↑ Shift + F4
Plays the sound using the yellow play button mode.

H
Starts playback relative to the mouse's horizontal position in the waveform.

J
Rewind

K
Play (green mode)

L
Fast forward

↑ Shift + J
Makes the playback speed slower

↑ Shift + K
Make playback speed normal

↑ Shift + L
Make playback speed faster

↑ Shift + [
Plays three seconds of audio before the start marker.

Ctrl + [
Plays three seconds of audio after the start marker.

↑ Shift + ]
Plays three seconds of audio before the finish marker.

Ctrl + ]
Plays three seconds of audio after the finish marker.

Ctrl + F9
Starts recording.

Ctrl + F8
Stops recording.

Ctrl + F7
Pauses/unpauses recording.

F11
Displays Control Properties window.

Editing (29 shortcuts)

Ctrl + Z
Undoes last change.

Ctrl + Y
Redoes last change (reverse undo).

Ctrl + X
Cuts the selection.

Ctrl + C
Copies the selection.

Ctrl + V
Pastes the clipboard into the sound at the start marker's position.

Ctrl + B
Pastes the clipboard into the sound at the beginning.

Ctrl + F
Pastes the clipboard into the sound at the finish marker's position.

Ctrl + E
Pastes the clipboard into the sound at the end.

Ctrl + P
Pastes the clipboard into a new Sound window.

Del
Deletes the selection.

Ctrl + M
Mixes the clipboard with the sound at the start marker's position.

Ctrl + D
Crossfades the selection with the sound in the clipboard.

Ctrl + K
Overwrites the selection with the sound in the clipboard.

Ctrl + R
Replaces the selection with the sound in the clipboard.

Ctrl + T
Trims the sound. Removes all audio outside the selection.

Ctrl + U
AutoTrims the sound. Removes silences within the ends of the selection.

Ctrl + A
Selects the entire sound.

Ctrl + W
Sets the selection to the view (what is currently shown in the Sound window).

Ctrl + Q
Drops a new cue point at the current playback, recording, or start marker position. Cue naming is controlled by the Auto Cue setting under the Cue Points Tool.

Ctrl + ↑ Shift + Q
Drops a new cue point at the current playback, recording, or start marker position and displays the edit window.

Ctrl + J
Jumps the start marker to the next cue point.

Ctrl + ↑ Shift + J
Jumps the start marker to the previous cue point.

Alt + J
Jumps the finish marker to the next cue point.

Alt + ↑ Shift + J
Jumps the finish marker to the previous cue point.

Ctrl + ↑ Shift + L
Selects the left channel only.

Ctrl + ↑ Shift + R
Selects the right channel only.

Ctrl + ↑ Shift + B
Selects both left and right channels.

[
Moves the start marker to the current playback position.

]
Moves the finish marker to the current playback position.

Cordially
Philip
Philip Francis Anderson
Independence for life! Making a Difference, Making it Happen!
Winner of "Let's Do Enterprise North Staffordshire 2007.

"Laborate pro sapientia et salute" - Let us work for wisdom and health.

Contact:
Lan: 01782 970755
Mob: 07948 568191
E: pfa@philip-anderson.co.uk

Available for media interviews and after-dinner speeches.

Confidentiality:
The content of this email is intended for the recipient specified in this message only and maybe legally privileged. It is strictly forbidden to share any part of this message with any third party without the written consent of the sender.
If you received this message in error, please reply to pfa@philip-anderson.co.uk and follow with its deletion, so that I can prevent a similar mistake from occurring in the future.
Thank you for your cooperation.

Consider The Environment. Do not print this email and it's associated content unless it is absolutely necessary.
The recipient should check this email and any attachments for the presence of viruses. While every effort to safeguard this message from viruses has been taken, no liability is accepted for any damage caused by any virus transmitted by this email.

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Darran Ross via groups.io
Sent: 20 December 2020 12:04
To: all-audio@groups.io
Subject: Re: [all-audio] Goldwave Query

Hi Andrea, I'm not using the PC with Goldwave on it right now, but I'm certain there's a list of keyboard shortcuts within the Goldwave Help section.

Darran


----- Original Message -----
From: "Andrea Sherry" <sherryan@wideband.net.au>
To: <all-audio@groups.io>
Sent: Sunday, December 20, 2020 6:47 AM
Subject: [all-audio] Goldwave Query


Anyone have a list of keys for moving round file i.e. drop marker for
selecdtion, move to beginning of file etc.

Andrea







__________ ESET Internet Security __________

This email was scanned, no threats were found.



Detection engine version: 22511 (20201220)

https://www.eset.com


Re: Goldwave Query

Darran Ross
 

Hi Andrea, I'm not using the PC with Goldwave on it right now, but I'm certain there's a list of keyboard shortcuts within the Goldwave Help section.

Darran

----- Original Message -----
From: "Andrea Sherry" <sherryan@wideband.net.au>
To: <all-audio@groups.io>
Sent: Sunday, December 20, 2020 6:47 AM
Subject: [all-audio] Goldwave Query


Anyone have a list of keys for moving round file i.e. drop marker for
selecdtion, move to beginning of file etc.

Andrea







__________ ESET Internet Security __________

This email was scanned, no threats were found.



Detection engine version: 22511 (20201220)

https://www.eset.com


Goldwave Query

Andrea Sherry
 

Anyone have a list of keys for moving round file i.e. drop marker for selecdtion, move to beginning of file  etc.

Andrea


Re: The quality of sound on Bluetooth over ear headphones

Hamit Campos
 

Ah yeah maybe you could with someone's help try and change the vsettings on those headphones and put them in some surround sound mode. Dude if you haven't heard Crysis look it up on Youtube. There's even a channel Movie Games I think it's called that some how puts all the game play into a movie like format. He has all 3 Crysis games. Listen to them in that order. As it is a story. Crysis was so demanding in 2007 when it launched that now it's even a meem to ask but will it run Crysis? It's such a meam that the company in their remaster has a but will it run crysis mode.

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Yusuf Osman
Sent: Saturday, December 19, 2020 5:42 PM
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Not sure about 5.1 sound, or the games you mention, I enjoy playing Swamp and Shades of Doom, both of which require the ability to distinguish the direction of sounds. In wireless mode the Corsair is rubbish but if connected by a USB cable it seems to be a lot better. Someone on the Blind gamers list suggested looking for surround sound settings in the Corsair's software. That will have to wait until I have sighted assistance as the software is pretty rubbish.
Yusuf

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Hamit Campos
Sent: 19 December 2020 21:56
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Oh dephinetly. They should be able to tell you too. I'd also suggest an actual 5.1 sound system but I haven't kept up on blind games so don't know how they are incoded. Say email me off list if you know the answer to this 1. Are there finally blind people games that are epic like Call of Duty Battle Field or Crysis? Especially Crysis. That's my favorite game. Darn if only I knew all the cheet codes and keystrokes.

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Yusuf Osman
Sent: Saturday, December 19, 2020 4:51 PM
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Thanks Darran and Hamit, that makes things a lot clearer. I'm now going to ask on the Blind Gamers list as there will be people using Wireless headphones that must have wide sound stage given the nature of a lot of games for the blind.
Yusuf

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Hamit Campos
Sent: 19 December 2020 13:49
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Hi. Yes sir Darron was absolutely right. So pay attention to people talking about sound stage. That’s the problem for the topic at hand. As to the frequency responce though yes the 40 something KHZ ones can go way way higher then the other ones. But no human not even a baby can hear up there. I’m surprised they don’t have the high rez logo on them cause they would be considered high rez. But yes sound stage is your friend here. Where possible I’d go to best Buy or something and talk with someone. Hell even Wal-Mart will do. Ask someone there. Man those guys are getting into everything. They now even have the Audio-Technica ATH M50X monitoring headphones. I was surprised cause that’s recording studio gear. But any who yes look for and ask about sound stage.
On Dec 19, 2020, at 8:23 AM, Yusuf Osman <yusuf.osman@yusufosman.org.uk> wrote:

Hi all, I hope I can explain the issue I'm having in a way that makes sense.

Currently I have 2 different kinds of Bluetooth headphones. The first is a Plantronics Backbeat Pro but as I can't find the purchase information I can't be sure. I think I bought them in 2016. The sound quality is great, I would describe it as really open and when I'm playing games the field is really open. By that I mean I am usually able to distinguish between near left and far left, or the left that is close to being directly ahead and the left closer to behind. The second is a pair of CORSAIR VIRTUOSO WIRELESS RGB SE. I find the sound on this less open. When playing a game everything sounds like it is in-front even if it isn't. Yet looking at the specifications, and trying to compare, even though I can't quite get the same stats for both, the Plantronics frequency response is 20 to 20,000 HZ with 40 MM drivers and the Corsair frequency response is 20 HZ to 40,000 KHZ Impedance: 32 Ohms at 2.5 kHz
Sensitivity: 109 dB (± 3 dB) And Drivers: Custom 50 mm neodymium, matched pairs.

Now I'll be completely honest and say that I don't understand most of these figures. I do know that the frequency range describes what sounds the headphones are capable of producing from lowest to highest. It seems to me that in purely statistics the Corsair are better and yet to my ears the sound coming from them is narrower, which is I guess why I'm not getting proper spacial information when playing games. When listening to music - I've used a version of Beethoven's 5th symphony for comparison - the sound from the Corsair is similarly enclosed.

The 2 headphones are differently connected to the PC, the Corsair uses a 2.4 GHZ dongle as I purchased them specifically for use with Teams and Zoom as I couldn't get my Plantronics to connect via standard Bluetooth. I've not made any changes to the default settings via Apps for either of them. I've never needed to for the Plantronics and having looked today at the Corsair software, iCue is not accessible with Jaws2020 being filled with a lot of unlabelled buttons.

Can anyone explain the difference in what I'm hearing and tell me what I need to look for in a pair of headphones to get a more open sound for both music/drama and games?

You might well be asking if I like the Plantronics so much why am I looking for something else? The answer is the quality of the material is not that great. For the past year I'd say bits of the material covering the top of the headphones, the part connecting the 2 ear cups have been flaking away, as has bits of the material around the ear cups. This happened with my previous Plantronics as well. I think they should last more than 3 years without bits falling off.
Cheers
Yusuf





Re: The quality of sound on Bluetooth over ear headphones

Yusuf Osman
 

Not sure about 5.1 sound, or the games you mention, I enjoy playing Swamp and Shades of Doom, both of which require the ability to distinguish the direction of sounds. In wireless mode the Corsair is rubbish but if connected by a USB cable it seems to be a lot better. Someone on the Blind gamers list suggested looking for surround sound settings in the Corsair's software. That will have to wait until I have sighted assistance as the software is pretty rubbish.
Yusuf

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Hamit Campos
Sent: 19 December 2020 21:56
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Oh dephinetly. They should be able to tell you too. I'd also suggest an actual 5.1 sound system but I haven't kept up on blind games so don't know how they are incoded. Say email me off list if you know the answer to this 1. Are there finally blind people games that are epic like Call of Duty Battle Field or Crysis? Especially Crysis. That's my favorite game. Darn if only I knew all the cheet codes and keystrokes.

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Yusuf Osman
Sent: Saturday, December 19, 2020 4:51 PM
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Thanks Darran and Hamit, that makes things a lot clearer. I'm now going to ask on the Blind Gamers list as there will be people using Wireless headphones that must have wide sound stage given the nature of a lot of games for the blind.
Yusuf

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Hamit Campos
Sent: 19 December 2020 13:49
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Hi. Yes sir Darron was absolutely right. So pay attention to people talking about sound stage. That’s the problem for the topic at hand. As to the frequency responce though yes the 40 something KHZ ones can go way way higher then the other ones. But no human not even a baby can hear up there. I’m surprised they don’t have the high rez logo on them cause they would be considered high rez. But yes sound stage is your friend here. Where possible I’d go to best Buy or something and talk with someone. Hell even Wal-Mart will do. Ask someone there. Man those guys are getting into everything. They now even have the Audio-Technica ATH M50X monitoring headphones. I was surprised cause that’s recording studio gear. But any who yes look for and ask about sound stage.
On Dec 19, 2020, at 8:23 AM, Yusuf Osman <yusuf.osman@yusufosman.org.uk> wrote:

Hi all, I hope I can explain the issue I'm having in a way that makes sense.

Currently I have 2 different kinds of Bluetooth headphones. The first is a Plantronics Backbeat Pro but as I can't find the purchase information I can't be sure. I think I bought them in 2016. The sound quality is great, I would describe it as really open and when I'm playing games the field is really open. By that I mean I am usually able to distinguish between near left and far left, or the left that is close to being directly ahead and the left closer to behind. The second is a pair of CORSAIR VIRTUOSO WIRELESS RGB SE. I find the sound on this less open. When playing a game everything sounds like it is in-front even if it isn't. Yet looking at the specifications, and trying to compare, even though I can't quite get the same stats for both, the Plantronics frequency response is 20 to 20,000 HZ with 40 MM drivers and the Corsair frequency response is 20 HZ to 40,000 KHZ Impedance: 32 Ohms at 2.5 kHz
Sensitivity: 109 dB (± 3 dB) And Drivers: Custom 50 mm neodymium, matched pairs.

Now I'll be completely honest and say that I don't understand most of these figures. I do know that the frequency range describes what sounds the headphones are capable of producing from lowest to highest. It seems to me that in purely statistics the Corsair are better and yet to my ears the sound coming from them is narrower, which is I guess why I'm not getting proper spacial information when playing games. When listening to music - I've used a version of Beethoven's 5th symphony for comparison - the sound from the Corsair is similarly enclosed.

The 2 headphones are differently connected to the PC, the Corsair uses a 2.4 GHZ dongle as I purchased them specifically for use with Teams and Zoom as I couldn't get my Plantronics to connect via standard Bluetooth. I've not made any changes to the default settings via Apps for either of them. I've never needed to for the Plantronics and having looked today at the Corsair software, iCue is not accessible with Jaws2020 being filled with a lot of unlabelled buttons.

Can anyone explain the difference in what I'm hearing and tell me what I need to look for in a pair of headphones to get a more open sound for both music/drama and games?

You might well be asking if I like the Plantronics so much why am I looking for something else? The answer is the quality of the material is not that great. For the past year I'd say bits of the material covering the top of the headphones, the part connecting the 2 ear cups have been flaking away, as has bits of the material around the ear cups. This happened with my previous Plantronics as well. I think they should last more than 3 years without bits falling off.
Cheers
Yusuf





Re: The quality of sound on Bluetooth over ear headphones

Hamit Campos
 

Oh dephinetly. They should be able to tell you too. I'd also suggest an actual 5.1 sound system but I haven't kept up on blind games so don't know how they are incoded. Say email me off list if you know the answer to this 1. Are there finally blind people games that are epic like Call of Duty Battle Field or Crysis? Especially Crysis. That's my favorite game. Darn if only I knew all the cheet codes and keystrokes.

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Yusuf Osman
Sent: Saturday, December 19, 2020 4:51 PM
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Thanks Darran and Hamit, that makes things a lot clearer. I'm now going to ask on the Blind Gamers list as there will be people using Wireless headphones that must have wide sound stage given the nature of a lot of games for the blind.
Yusuf

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Hamit Campos
Sent: 19 December 2020 13:49
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Hi. Yes sir Darron was absolutely right. So pay attention to people talking about sound stage. That’s the problem for the topic at hand. As to the frequency responce though yes the 40 something KHZ ones can go way way higher then the other ones. But no human not even a baby can hear up there. I’m surprised they don’t have the high rez logo on them cause they would be considered high rez. But yes sound stage is your friend here. Where possible I’d go to best Buy or something and talk with someone. Hell even Wal-Mart will do. Ask someone there. Man those guys are getting into everything. They now even have the Audio-Technica ATH M50X monitoring headphones. I was surprised cause that’s recording studio gear. But any who yes look for and ask about sound stage.
On Dec 19, 2020, at 8:23 AM, Yusuf Osman <yusuf.osman@yusufosman.org.uk> wrote:

Hi all, I hope I can explain the issue I'm having in a way that makes sense.

Currently I have 2 different kinds of Bluetooth headphones. The first is a Plantronics Backbeat Pro but as I can't find the purchase information I can't be sure. I think I bought them in 2016. The sound quality is great, I would describe it as really open and when I'm playing games the field is really open. By that I mean I am usually able to distinguish between near left and far left, or the left that is close to being directly ahead and the left closer to behind. The second is a pair of CORSAIR VIRTUOSO WIRELESS RGB SE. I find the sound on this less open. When playing a game everything sounds like it is in-front even if it isn't. Yet looking at the specifications, and trying to compare, even though I can't quite get the same stats for both, the Plantronics frequency response is 20 to 20,000 HZ with 40 MM drivers and the Corsair frequency response is 20 HZ to 40,000 KHZ Impedance: 32 Ohms at 2.5 kHz
Sensitivity: 109 dB (± 3 dB) And Drivers: Custom 50 mm neodymium, matched pairs.

Now I'll be completely honest and say that I don't understand most of these figures. I do know that the frequency range describes what sounds the headphones are capable of producing from lowest to highest. It seems to me that in purely statistics the Corsair are better and yet to my ears the sound coming from them is narrower, which is I guess why I'm not getting proper spacial information when playing games. When listening to music - I've used a version of Beethoven's 5th symphony for comparison - the sound from the Corsair is similarly enclosed.

The 2 headphones are differently connected to the PC, the Corsair uses a 2.4 GHZ dongle as I purchased them specifically for use with Teams and Zoom as I couldn't get my Plantronics to connect via standard Bluetooth. I've not made any changes to the default settings via Apps for either of them. I've never needed to for the Plantronics and having looked today at the Corsair software, iCue is not accessible with Jaws2020 being filled with a lot of unlabelled buttons.

Can anyone explain the difference in what I'm hearing and tell me what I need to look for in a pair of headphones to get a more open sound for both music/drama and games?

You might well be asking if I like the Plantronics so much why am I looking for something else? The answer is the quality of the material is not that great. For the past year I'd say bits of the material covering the top of the headphones, the part connecting the 2 ear cups have been flaking away, as has bits of the material around the ear cups. This happened with my previous Plantronics as well. I think they should last more than 3 years without bits falling off.
Cheers
Yusuf





Re: The quality of sound on Bluetooth over ear headphones

Yusuf Osman
 

Thanks Darran and Hamit, that makes things a lot clearer. I'm now going to ask on the Blind Gamers list as there will be people using Wireless headphones that must have wide sound stage given the nature of a lot of games for the blind.
Yusuf

-----Original Message-----
From: all-audio@groups.io <all-audio@groups.io> On Behalf Of Hamit Campos
Sent: 19 December 2020 13:49
To: all-audio@groups.io
Subject: Re: [all-audio] The quality of sound on Bluetooth over ear headphones

Hi. Yes sir Darron was absolutely right. So pay attention to people talking about sound stage. That’s the problem for the topic at hand. As to the frequency responce though yes the 40 something KHZ ones can go way way higher then the other ones. But no human not even a baby can hear up there. I’m surprised they don’t have the high rez logo on them cause they would be considered high rez. But yes sound stage is your friend here. Where possible I’d go to best Buy or something and talk with someone. Hell even Wal-Mart will do. Ask someone there. Man those guys are getting into everything. They now even have the Audio-Technica ATH M50X monitoring headphones. I was surprised cause that’s recording studio gear. But any who yes look for and ask about sound stage.
On Dec 19, 2020, at 8:23 AM, Yusuf Osman <yusuf.osman@yusufosman.org.uk> wrote:

Hi all, I hope I can explain the issue I'm having in a way that makes sense.

Currently I have 2 different kinds of Bluetooth headphones. The first is a Plantronics Backbeat Pro but as I can't find the purchase information I can't be sure. I think I bought them in 2016. The sound quality is great, I would describe it as really open and when I'm playing games the field is really open. By that I mean I am usually able to distinguish between near left and far left, or the left that is close to being directly ahead and the left closer to behind. The second is a pair of CORSAIR VIRTUOSO WIRELESS RGB SE. I find the sound on this less open. When playing a game everything sounds like it is in-front even if it isn't. Yet looking at the specifications, and trying to compare, even though I can't quite get the same stats for both, the Plantronics frequency response is 20 to 20,000 HZ with 40 MM drivers and the Corsair frequency response is 20 HZ to 40,000 KHZ Impedance: 32 Ohms at 2.5 kHz
Sensitivity: 109 dB (± 3 dB) And Drivers: Custom 50 mm neodymium, matched pairs.

Now I'll be completely honest and say that I don't understand most of these figures. I do know that the frequency range describes what sounds the headphones are capable of producing from lowest to highest. It seems to me that in purely statistics the Corsair are better and yet to my ears the sound coming from them is narrower, which is I guess why I'm not getting proper spacial information when playing games. When listening to music - I've used a version of Beethoven's 5th symphony for comparison - the sound from the Corsair is similarly enclosed.

The 2 headphones are differently connected to the PC, the Corsair uses a 2.4 GHZ dongle as I purchased them specifically for use with Teams and Zoom as I couldn't get my Plantronics to connect via standard Bluetooth. I've not made any changes to the default settings via Apps for either of them. I've never needed to for the Plantronics and having looked today at the Corsair software, iCue is not accessible with Jaws2020 being filled with a lot of unlabelled buttons.

Can anyone explain the difference in what I'm hearing and tell me what I need to look for in a pair of headphones to get a more open sound for both music/drama and games?

You might well be asking if I like the Plantronics so much why am I looking for something else? The answer is the quality of the material is not that great. For the past year I'd say bits of the material covering the top of the headphones, the part connecting the 2 ear cups have been flaking away, as has bits of the material around the ear cups. This happened with my previous Plantronics as well. I think they should last more than 3 years without bits falling off.
Cheers
Yusuf





Re: The quality of sound on Bluetooth over ear headphones

Hamit Campos
 

Hi. Yes sir Darron was absolutely right. So pay attention to people talking about sound stage. That’s the problem for the topic at hand. As to the frequency responce though yes the 40 something KHZ ones can go way way higher then the other ones. But no human not even a baby can hear up there. I’m surprised they don’t have the high rez logo on them cause they would be considered high rez. But yes sound stage is your friend here. Where possible I’d go to best Buy or something and talk with someone. Hell even Wal-Mart will do. Ask someone there. Man those guys are getting into everything. They now even have the Audio-Technica ATH M50X monitoring headphones. I was surprised cause that’s recording studio gear. But any who yes look for and ask about sound stage.

On Dec 19, 2020, at 8:23 AM, Yusuf Osman <yusuf.osman@yusufosman.org.uk> wrote:

Hi all, I hope I can explain the issue I'm having in a way that makes sense.

Currently I have 2 different kinds of Bluetooth headphones. The first is a Plantronics Backbeat Pro but as I can't find the purchase information I can't be sure. I think I bought them in 2016. The sound quality is great, I would describe it as really open and when I'm playing games the field is really open. By that I mean I am usually able to distinguish between near left and far left, or the left that is close to being directly ahead and the left closer to behind. The second is a pair of CORSAIR VIRTUOSO WIRELESS RGB SE. I find the sound on this less open. When playing a game everything sounds like it is in-front even if it isn't. Yet looking at the specifications, and trying to compare, even though I can't quite get the same stats for both, the Plantronics frequency response is 20 to 20,000 HZ with 40 MM drivers and the Corsair frequency response is 20 HZ to 40,000 KHZ Impedance: 32 Ohms at 2.5 kHz
Sensitivity: 109 dB (± 3 dB) And Drivers: Custom 50 mm neodymium, matched pairs.

Now I'll be completely honest and say that I don't understand most of these figures. I do know that the frequency range describes what sounds the headphones are capable of producing from lowest to highest. It seems to me that in purely statistics the Corsair are better and yet to my ears the sound coming from them is narrower, which is I guess why I'm not getting proper spacial information when playing games. When listening to music - I've used a version of Beethoven's 5th symphony for comparison - the sound from the Corsair is similarly enclosed.

The 2 headphones are differently connected to the PC, the Corsair uses a 2.4 GHZ dongle as I purchased them specifically for use with Teams and Zoom as I couldn't get my Plantronics to connect via standard Bluetooth. I've not made any changes to the default settings via Apps for either of them. I've never needed to for the Plantronics and having looked today at the Corsair software, iCue is not accessible with Jaws2020 being filled with a lot of unlabelled buttons.

Can anyone explain the difference in what I'm hearing and tell me what I need to look for in a pair of headphones to get a more open sound for both music/drama and games?

You might well be asking if I like the Plantronics so much why am I looking for something else? The answer is the quality of the material is not that great. For the past year I'd say bits of the material covering the top of the headphones, the part connecting the 2 ear cups have been flaking away, as has bits of the material around the ear cups. This happened with my previous Plantronics as well. I think they should last more than 3 years without bits falling off.
Cheers
Yusuf





Re: The quality of sound on Bluetooth over ear headphones

Darran Ross
 

Hi Yusuf.

In very basic terms, I think what you're looking for in your headphone is a good or wide sound stage.

When checking out reviews I reckon this is the term you should listen out for. The wider the sound stage the easier it will be for you to achieve the type of sound environment your after.

I've no doubt that you will receive much better and technical replies, but basically its sound stage that is responsible for the effect you mention.

Darran


The quality of sound on Bluetooth over ear headphones

Yusuf Osman
 

Hi all, I hope I can explain the issue I'm having in a way that makes sense.

Currently I have 2 different kinds of Bluetooth headphones. The first is a Plantronics Backbeat Pro but as I can't find the purchase information I can't be sure. I think I bought them in 2016. The sound quality is great, I would describe it as really open and when I'm playing games the field is really open. By that I mean I am usually able to distinguish between near left and far left, or the left that is close to being directly ahead and the left closer to behind. The second is a pair of CORSAIR VIRTUOSO WIRELESS RGB SE. I find the sound on this less open. When playing a game everything sounds like it is in-front even if it isn't. Yet looking at the specifications, and trying to compare, even though I can't quite get the same stats for both, the Plantronics frequency response is 20 to 20,000 HZ with 40 MM drivers and the Corsair frequency response is 20 HZ to 40,000 KHZ Impedance: 32 Ohms at 2.5 kHz
Sensitivity: 109 dB (± 3 dB) And Drivers: Custom 50 mm neodymium, matched pairs.

Now I'll be completely honest and say that I don't understand most of these figures. I do know that the frequency range describes what sounds the headphones are capable of producing from lowest to highest. It seems to me that in purely statistics the Corsair are better and yet to my ears the sound coming from them is narrower, which is I guess why I'm not getting proper spacial information when playing games. When listening to music - I've used a version of Beethoven's 5th symphony for comparison - the sound from the Corsair is similarly enclosed.

The 2 headphones are differently connected to the PC, the Corsair uses a 2.4 GHZ dongle as I purchased them specifically for use with Teams and Zoom as I couldn't get my Plantronics to connect via standard Bluetooth. I've not made any changes to the default settings via Apps for either of them. I've never needed to for the Plantronics and having looked today at the Corsair software, iCue is not accessible with Jaws2020 being filled with a lot of unlabelled buttons.

Can anyone explain the difference in what I'm hearing and tell me what I need to look for in a pair of headphones to get a more open sound for both music/drama and games?

You might well be asking if I like the Plantronics so much why am I looking for something else? The answer is the quality of the material is not that great. For the past year I'd say bits of the material covering the top of the headphones, the part connecting the 2 ear cups have been flaking away, as has bits of the material around the ear cups. This happened with my previous Plantronics as well. I think they should last more than 3 years without bits falling off.
Cheers
Yusuf


Problem Making an ISO from WAV with Ultra-ISO

Steve Matzura
 

I have two folders of WAV-format files, signed 16-bit, 44.1khz. One folder I can use to make the ISO image--it's actually a pair of files, one .BIN, one .CUE--the other folder, Ultra-ISO says the files are neither WAV nor MP3. But they are real WAV files. Every program I've used to play or test them tells me so. What could be different about these two folders full of supposed WAV files that Ultra-ISO is looking at and complaining about? And if Ultra-ISO isn't the best tool for the job, what is?


Multimedia Player

Andrea Sherry
 

Just broke my system and need name of playeer that was suggested by a member of this list.

So far as I can remember the name is something line pod64 or such.

Can anyone assist please.

Andrrea


Re: decent optical switch?

Joe Paton
 

go here for information on the best value audio optical switches.
It may send you in the right direction.
https://www.rightisbest.com/best-optical-audio-switch-on-amazon.html
Other than that, find a way to anchor your cables so that there is no
strain on the sockets, instead on the points of anchorage.

thanks.


Re: decent optical switch?

goshawk on horseback
 

thanks, but unfortunately I didn't. well to be fair, I found the usual Cyp suspect, and yes I did find one other one, but it was at the really cheep and cheerful end, and details on it were a bit lacking.

Simon

----- Original Message -----
From: "Joe Paton" <joe@vi-ability.org.uk>
To: <all-audio@groups.io>
Sent: Saturday, December 12, 2020 5:37 PM
Subject: Re: [all-audio] decent optical switch?


take a look at the cpc farnell site simon. You'll find exactly what you
want and more.
,
https://cpc.farnell.com/


Re: decent optical switch?

Joe Paton
 

take a look at the cpc farnell site simon. You'll find exactly what you
want and more.
,
https://cpc.farnell.com/

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