Re: A Question About Simulating An Ambience
Marcio. Depending on how authentic you want it you could use impulses for the perfectly right venue.
On the other hand you could also just use a very long large hall and then for the audencity of it keep your microphone very close to your mouth while speking into it.
Fra: email@example.com <firstname.lastname@example.org> På vegne af Marcio via Groups.Io
Sendt: 28. august 2019 13:51
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Emne: [all-audio] A Question About Simulating An Ambience
While this question is very, very specific, hopefully I will get at least a reply :)
Would anyone know, using Sound Forge, how could I simulate that effect like that voice we can hear in airportsor where an announcer speaks something on these microphones?
Thanks a lot.
Sent from a galaxy far, far away.
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