Re: getting the key into Sound Forge 12

Curtis Delzer

well, hey I was lucky enough to get copy and paste to work, and I learned about the two edit boxes, I guess the one was for my email address and the other for my serial number. It was only then could I get to ask me to "register on line," which I gleefully accepted.

For the sake of discussion, I tried, again, to load a project into SF11 pro which worked while it was Sony, but not when it was registered using the downloaded program and my serial number which did get it working "registered," accept, once again, the program froze, and said my system was low on memory, (16gigs, so yah, sure) and to free up some memory by unloading other programs, yadda yadda.

So, I uninstalled sf-pro11, and all is OK, now. I do want those scripts from the Snowman, though.

also getting into the sound reduction properties, changing them, and saving the schemes for different kinds of media is as easy with 12.1 proas it was with 8.0, when NR2.0 was new. :)

and saving it with speech is as it w

Curtis Delzer
W B 6 H E F
Rialto, CA

On 3/16/2019 7:21 PM, Dane Trethowan wrote:
I haven’t piped up until now.
I did enter the serial number into my SF 12 Pro product though it did take me a little time.
I don’t remember exactly what I did and should have taken notes as I’ll most likely have to do it all again in the not to distant future.
I’m sure I had to manually enter the code rather than copying and pasting thus I had 2 Apps open at the same time, the web browser with my SF Product Support page open at the serial number and SF itself so I toggled the two to get information from one to the other, copying and pasting just didn’t work.
Anyway despite that hard work and annoyance I think the upgrade is well worth the money.
SF 12 Studio runs a lot faster than did 11 and with no errors, incredibly efficient in background tasks too which is more than can be said for previous versions of SF.
Up until SF 12 only SF For Mac was as stable so the rewrite of the Windows version was well worth it I reckon.

On 17 Mar 2019, at 10:56 am, Curtis Delzer <curtis@...> wrote:

and, I must say "nice niece" you have there, :) and fortunate you are! THANK YOU! I did get it working, found there were 2 edit fields, both unlabeled, one didn't have room for my serial number, so I deduced that it may require my email address. Then, when I did that, I got the prompt, "do you wish to register this software on-line?" and that worked! For some projects there is none like the old reliable SF, and one thing guys; If you have an earlier than "magix" original product, like Sony SF 11 pro, and have to re-enter the code, you have to re-download the software, and though it may get activated under Magix, when you try and use it you'll get an "out of memory" error, which simply means they did sabotage

the earlier software, and I triple tested it on files I was working on for the ministry I am with where it use to work in 11 pro, but no more.
I think that is unconscionable
Curtis Delzer
W B 6 H E F
Rialto, CA

On 3/16/2019 3:54 PM, Hamit Campos wrote:
I'd get eyes if you could. Magics is so damn hard to deal with. There's no real easy way to get hold of them. But anyways back to the topic at hand. I had to have my neice abby help me activate the trials of the New Audio Studio 11 and Pro.

On 3/16/2019 6:39 PM, Curtis Delzer wrote:
I am having much difficulty getting the serial number into SF12Pro64. There is so many undecipherable characters, and though I can get any screen reader I have to say "activate with serial number," and "run as demo, and "why register," I cannot get it to do anything after I paste the bleeping serial number into the program and then press "activate . . " or, even paste the serial number into the program and then press "active . . "

Any of you have a secret way, with screen reader or will I need to get some eyes on this project. (not easy to do since I have no monitor for the PC at all.)

THANKS I've activated all my sound forges beforehand, beginning with sf5 when it was Sonic Foundry.

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