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Locked SDR# Magic Eye and Analog SNR Meter plugin - update - #sdrsharp #plugin #update
Ian McCabe
Thanks Marco
Very nice
Regards Ian G0FYD
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Hey SDR# Studio enthusiasts,
I published a new version of the Magic-Eye SDR# plugin, Version 2.2, for .NET6
Less visible code refactoring and optimizations. As usual, check/download it on:
Marco |
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Hey SDR# Studio enthusiasts,
I published a new version of the Magic-Eye SDR# plugin, Version 2.0, for .NET6 Improved compatibility with SDR# Studio Plugin Framework. Plugin does not start "as enabled" by default at first use. Added a "Vintage SNR Meter" - thanks to IZ1MLL Paolo for the graphics! Less visible code refactoring and optimizations. As usual, check/download it on:
Marco |
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Rodrigo Pérez
![]() Plugin added to new version of community installer. Regards
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Hey SDR# Studio enthusiasts,
I published a new version of the Magic-Eye SDR# plugin, Version 1.7. This version fixes a Memory Leak bug, which causes newest SDR# Studio (version >= 1812) to crash soon after some of the plugin options are in use. I strongly suggest to update. A simple replacement of the "SDRSharp.MagicEye.dll" is sufficient. As usual, check/download it on: Info: https://github.com/BlackApple62/SDRSharp-Magic-Eye-Plugin Releases: https://github.com/BlackApple62/SDRSharp-Magic-Eye-Plugin/releases Direct zip archive download: https://github.com/BlackApple62/SDRSharp-Magic-Eye-Plugin/releases/download/1.70/MagicEyePlugin-1.70.zip Enjoy Marco |
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