Re: Fw: RTLsdr with HDSDR & SDRSHARP
ve1kg
Mike you are the "MAN" following your instructions
I downloaded the SDRsharp which applies to RTL & got at last the RTL/USB in
the configuration Window. I clicked on Configure & a window showed up called
RTL settings. I adjusted the RF gain as you suggested up to 40. Now is there
anything else I should indicate in that window please. like RTL AGC, TUNER AGC
ECT ECT
Thank you so much for the clarity of your
instructions.
Serge/VE1KG
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
On 9/3/2013 12:07 AM, ian_mm6dos wrote:
Well, congratulations Ian (and Youssef and any other involved in the development of SDR#). I tested that WAV file against both SDR# and Studio 1 (optimized C++ code), on a 8 year old AMD Athlon, under Windows XP+SP3.� Athlon, compared to Intel CPUs, are rather inefficient in their floating point core. Both programs decoded without problems, with a CPU load of about 40% for both. This shows that, with the due skills, also using C# and .NET can produce efficient code, comparable to C++. 73� Alberto� I2PHD �
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Re: Computer Requirements to run SDR#
sdrsharp
Let's play a game: Find the Tunisian DX station in that file.
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--- In SDRSharp@yahoogroups.co.uk, Alberto I2PHD <i2phd@...> wrote:
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
On 9/3/2013 12:07 AM, ian_mm6dos wrote:
Sure. Many thanks Ian.� I am just now downloading the 1.3 GB (thanks God my ADSL is rather fast), to perform tests with my programs. --
73 Alberto I2PHD
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
On 9/3/2013 12:49 PM, David J Taylor
wrote:
Drifting off-topic, but during my first non-amateur experience with You make me remembering of when (in my young age...) I was discovered� correcting errors in a deck of punched cards by reinserting back the punched chips into the card holes, and hand punching new holes, where necessary... And it wasn't a deck of source code, but the punched object code output of a Fortran compilation on an IBM 7090...� A myth was then born... Today I would be too old to spend my time in such an inefficient way... :-) --
73 Alberto I2PHD
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Re: Scopeview plugin speed control: how it works?
yagiorgio <giorgio.fontana@...>
I had some success with:
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System.Threading.Thread.Sleep (scopeSpeedTrackBar.Value) But the thread includes audio and FFT display. They go to sleep too. Looking for something else. Giorgio
--- In SDRSharp@yahoogroups.co.uk, "yagiorgio" <giorgio.fontana@...> wrote:
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Re: [SDRSharp] Re: USB: 4 ports or external powered port ?
Alan
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----- Original Message -----
Subject: Re: [SDRSharp] Re: USB: 4 ports or external powered port ? That assumes that the whole stream is decoded.David, Yes, I'd forgotten the RTL chip specs say up to 8MHz bandwidth. Looks like the SDR driver does not allow that, probably for a good reason. 73 Alan G4ZFQ http://en.wikipedia.org/wiki/Digital_terrestrial_television_in_the_United_Kingdom#The_multiplexes showing a bit rate of 24 - 27 Mb/s for the basic services, using 64QAM. That suggests a symbol rate of 4+ Ms/s to me (but I'm no expert). The RTL chips include at least partial decoding, so perhaps it's not as much of a strain for the interface and driver software as handling the IQ stream directly.
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Re: [SDRSharp] Re: USB: 4 ports or external powered port ?
jdow <jdow@...>
On 2013/09/03 02:58, David J Taylor wrote:
From: jdowThe DVB-T decoding is done within the dongle. And that different signal path may feed decoded video out using a different USB format. {^_^}
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
jdow <jdow@...>
Leif didn't appear to be running the tests under the same dongle setting
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conditions. He tried to work with noise figure as a reference. I figure that testing is not meaningful in terms of an overload test. So, no, I did not play with it. I lacked time to do so. My doctored SDRSharp RTLSDR dll doesn't change anything in the signal path. It only makes it easy to store and recover settings. I am aware he retired the one YouTube video. He never seemed to test for the decimator artifacts I suspect are there. It works well enough I've never tried to hunt for them in detail, though. A perfectionist would use sharper filters as part of the decimation process so that aliases have a harder time creeping into the picture. (You might even have to play with an SDR IQ to see them depending on the precise shapes you programmed in for the decimator filters.) To really test it I have to pull my 8640 apart, put a new fan on it, and fix up some of the other little annoying issues it has. That's a lot of effort and I'm not sure I have the time at the moment to do it. {^_^}
On 2013/09/03 02:10, sdrsharp wrote:
(SDRSharp has some performance issues at the digital RF level that show up with careful testing that other software do not exhibit because of basic design differences.Did you play with Leif's sim1.wav in SDR#? I believe it's a very good testing tool for RF processing correctness. I invite you to play with the downloaded version of SDR# (not the one you modified) and compare to the rest. I have had a talk with Leif about his lab testing environment and the settings he used in SDR#. He performed the test once again and he concluded there are no problems in the processing and he retired his Youtube video.
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
Simon Brown
You are showing your age! I started with the very modern punched cards, far
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more interesting and the cards readers were *loud*. Maybe that's the cause of my tinnitus? I remember the first VT 52... Simon Brown (G4ELI/HB9DRV) http://v2.sdr-radio.com
-----Original Message-----
From: SDRSharp@yahoogroups.co.uk [mailto:SDRSharp@yahoogroups.co.uk] On Behalf Of David J Taylor Drifting off-topic, but during my first non-amateur experience with Assembler on an IBM 1130, when you submitted your paper tape for compilation, all you got back was "OK", or "Error". It was up to you to find the error! Made you work, I'll tell you!
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
"The Worst Programming Environment in the World?"
Read and weep: https://github.com/jloughry/BANCStar/blob/master/README.md Simon Brown (G4ELI/HB9DRV) ==================================== Drifting off-topic, but during my first non-amateur experience with Assembler on an IBM 1130, when you submitted your paper tape for compilation, all you got back was "OK", or "Error". It was up to you to find the error! Made you work, I'll tell you! 73, David GM8ARV -- SatSignal Software - Quality software written to your requirements Web: http://www.satsignal.eu Email: david-taylor@blueyonder.co.uk
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Re: [SDRSharp] Re: USB: 4 ports or external powered port ?
David
That assumes that the whole stream is decoded. Does this happen? 4 HD channels all at the same time? A multiplex has a band of individual carriers if I remember correctly. 73 Alan G4ZFQ ========================================== As far as I know, they aren't split down by frequency, but by PIDs on the total stream, so the total stream is required. HD is sent on DVB-T2, which these sticks can't handle. Yes, there are something like 2000 4 KHz carries in an 8 MHz channel (using round numbers). There's an interesting table here: http://en.wikipedia.org/wiki/Digital_terrestrial_television_in_the_United_Kingdom#The_multiplexes showing a bit rate of 24 - 27 Mb/s for the basic services, using 64QAM. That suggests a symbol rate of 4+ Ms/s to me (but I'm no expert). The RTL chips include at least partial decoding, so perhaps it's not as much of a strain for the interface and driver software as handling the IQ stream directly. Cheers, David -- SatSignal Software - Quality software written to your requirements Web: http://www.satsignal.eu Email: david-taylor@blueyonder.co.uk
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
Simon Brown
"The Worst Programming Environment in the World?"
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Read and weep: https://github.com/jloughry/BANCStar/blob/master/README.md Simon Brown (G4ELI/HB9DRV) http://v2.sdr-radio.com
-----Original Message-----
From: SDRSharp@yahoogroups.co.uk [mailto:SDRSharp@yahoogroups.co.uk] On Behalf Of jdow Simon, I mentioned the bus between processor chips as a potential hitch in your gitalong - if you attempt low latency and heavy multiprocessing.
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Scopeview plugin speed control: how it works?
yagiorgio <giorgio.fontana@...>
I succeded in recompiling the scopeview plugin.
This is the link to the source code: https://www.assembla.com/code/sdrsharp/subversion/nodes/1164/branches/bobrich/AutoTunerPlugin/ScopeView/ScopeViewPanel.cs scopeSpeedTrackBar.Value controls the speed, that I want to reduce. From: https://www.assembla.com/code/sdrsharp/subversion/nodes/1164/branches/bobrich/AutoTunerPlugin/ScopeView/ScopeViewPanel.Designer.cs the minimum value is 1, max is 20 I think that a different algorithm must be used to increase the time between updates of the scopeview screen (to have time to see the trace..) Any suggestion? Thank you.
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Re: [SDRSharp] Re: USB: 4 ports or external powered port ?
Simon Brown
But for DVB-T they use a different driver? I can't say I'm at all up-to-date
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with these beasties... Simon Brown (G4ELI/HB9DRV) http://v2.sdr-radio.com
-----Original Message-----
From: SDRSharp@yahoogroups.co.uk [mailto:SDRSharp@yahoogroups.co.uk] On Behalf Of David J Taylor If that were the case, they wouldn't be fast enough for DVB-T, or would they? It's a channel bandwidth of 8 MHz (at least, in the UK).
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Re: [SDRSharp] Re: USB: 4 ports or external powered port ?
Alan
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----- Original Message -----
From: "David > If that were the case, they wouldn't be fast enough for DVB-T, or would they? It's a channel bandwidth of 8 MHz (at least, in the UK).David That assumes that the whole stream is decoded. Does this happen? 4 HD channels all at the same time? A multiplex has a band of individual carriers if I remember correctly. 73 Alan G4ZFQ
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Re: [SDRSharp] Re: USB: 4 ports or external powered port ?
From: jdow
[] Where is the limitation in being unable to run the dongles at 3.2 MS/s? TheOff hand I'd guess it is inside the dongles somewhere. {^_^} =================================== If that were the case, they wouldn't be fast enough for DVB-T, or would they? It's a channel bandwidth of 8 MHz (at least, in the UK). David GM8ARV -- SatSignal Software - Quality software written to your requirements Web: http://www.satsignal.eu Email: david-taylor@blueyonder.co.uk
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Re: Computer Requirements to run SDR#
sdrsharp
(SDRSharp has some performance issues at the digital RF level that show up with careful testing that other software do not exhibit because of basic design differences.Did you play with Leif's sim1.wav in SDR#? I believe it's a very good testing tool for RF processing correctness. I invite you to play with the downloaded version of SDR# (not the one you modified) and compare to the rest. I have had a talk with Leif about his lab testing environment and the settings he used in SDR#. He performed the test once again and he concluded there are no problems in the processing and he retired his Youtube video. So, can you please provide a test case (an IQ wave file is fine) which can highlight the problems you're talking about? Youssef
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
jdow <jdow@...>
Simon, I mentioned the bus between processor chips as a potential hitch
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in your gitalong - if you attempt low latency and heavy multiprocessing. {^_^}
On 2013/09/03 00:53, Simon Brown wrote:
David,
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Re: [SDRSharp] Re: Computer Requirements to run SDR#
jdow <jdow@...>
On 2013/09/03 00:13, David J Taylor wrote:
From: jdowBetween his work and his side efforts my partner's discovered such odd things as the CPU to CPU bus characteristics for dual processor motherboards as implemented by the motherboard designers can mess you up materially. The bus between processors runs in bursts controlled by the motherboard and to some degree the OS. This REALLY messes up very low latency audio processing for a 512 channel audio tool - matrix mixer, equalizers, delays, etc. Other compilers have a long way to go before they get up to Intel's compiler's performance on Intel processors. (I can't speak for the AMD side of things.) We're talking about finer grained effects than memory allocations and the like. Yes, those can be improved. And simple things like memory pools can sometimes make huge differences, especially when memory fragmentation may become a problem. Often those effects are program specific rather than generic. This is wandering a tad off topic which started with two programs showing different performance based on code that has different algorithms and design goals. (SDRSharp has some performance issues at the digital RF level that show up with careful testing that other software do not exhibit because of basic design differences. The other software uses more CPU. What is the proper CPU vs RF performance tradeoff? I must observe that SDRSharp's tradeoff is pretty good for most uses and does seem to require less CPU to run, as Ian's test shows.) {^_^}
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