Date   
Re: Event: Renaissance Principles of War ECW - Saturday, 8 February 2020 #cal-invite

Kochese (Larry)
 

Yes you will but only if pictures are taken , and posted on the group site.

On Thu, Jan 30, 2020 at 3:01 PM Bob <brodgers@...> wrote:
Will we get extra troops if we go commando under the kilts?

Re: Playing in the Sand.

Sylvain Durand
 

Larry
I have never played on a sand table. If you have a cat, make sure it does not get on the table :-)

Sylvain

On Thursday, January 30, 2020, 03:16:52 PM MST, Kochese (Larry) <kochese@...> wrote:


I got off may ass and set up the sand table. It's set for 25/28mm Colonials, Northwest Frontier. I'm Looking for input from the group, whether to make this a game day game game or an off day game either on a Sunday or during the week. My room can handle 6 players... comfortably, but no more than 8.

Re: Playing in the Sand.

Bob
 

Weekdays or weekends are both fine for me as long as I’m not entertaining snowbirds at home. 

Bob


On Jan 30, 2020 at 3:16 PM, <Kochese (Larry)> wrote:

I got off may ass and set up the sand table. It's set for 25/28mm Colonials, Northwest Frontier. I'm Looking for input from the group, whether to make this a game day game game or an off day game either on a Sunday or during the week. My room can handle 6 players... comfortably, but no more than 8.

Playing in the Sand.

Kochese (Larry)
 

I got off may ass and set up the sand table. It's set for 25/28mm Colonials, Northwest Frontier. I'm Looking for input from the group, whether to make this a game day game game or an off day game either on a Sunday or during the week. My room can handle 6 players... comfortably, but no more than 8.

Re: Lion Rampant Big Battle Game

Bob
 

I have molds for movement trays.
All you need is the resin. 

Hobby Lobby 40% off. 
Get the app.

Bob


On Jan 30, 2020 at 3:02 PM, <Sylvain via Groups.Io> wrote:

Larry 
Here is the updated QRS
By the way, I ordered the material to have movement trays. So it will make the game quicker
Regards

Sylvain

On Thursday, January 30, 2020, 02:39:17 PM MST, Kochese (Larry) <kochese@...> wrote:


Yes, but that makes it a command decision to risk the Top Dog.

On Thu, Jan 30, 2020 at 2:37 PM Sylvain via Groups.Io <Sylvainnc=yahoo.com@groups.io> wrote:
Larry
Good point, we can make it cumulative. Your leader helps by getting closer but he is at greater risk.

Sylvain

On Thursday, January 30, 2020, 02:30:57 PM MST, Kochese (Larry) <kochese@...> wrote:


Sylvain,
This looks pretty good. That said, I think the CinC and retinue leader should be cumulative rather either or.

On Thu, Jan 30, 2020 at 9:44 AM Bob <brodgers@...> wrote:
Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Lion Rampant Big Battle Game

Sylvain Durand
 

Larry 
Here is the updated QRS
By the way, I ordered the material to have movement trays. So it will make the game quicker
Regards

Sylvain

On Thursday, January 30, 2020, 02:39:17 PM MST, Kochese (Larry) <kochese@...> wrote:


Yes, but that makes it a command decision to risk the Top Dog.

On Thu, Jan 30, 2020 at 2:37 PM Sylvain via Groups.Io <Sylvainnc=yahoo.com@groups.io> wrote:
Larry
Good point, we can make it cumulative. Your leader helps by getting closer but he is at greater risk.

Sylvain

On Thursday, January 30, 2020, 02:30:57 PM MST, Kochese (Larry) <kochese@...> wrote:


Sylvain,
This looks pretty good. That said, I think the CinC and retinue leader should be cumulative rather either or.

On Thu, Jan 30, 2020 at 9:44 AM Bob <brodgers@...> wrote:
Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Event: Renaissance Principles of War ECW - Saturday, 8 February 2020 #cal-invite

Bob
 

Will we get extra troops if we go commando under the kilts?

Event: Renaissance Principles of War ECW - Saturday, 8 February 2020 #cal-invite

The-Table-Top-Gaming-Society@groups.io Calendar <The-Table-Top-Gaming-Society@...>
 

Renaissance Principles of War ECW

When:
Saturday, 8 February 2020
12:00pm to 4:30pm
(UTC-07:00) America/Phoenix

Where:
Bobs War Room

Organizer: Larry kochese@... 4803902360

An RSVP is requested. Click here to RSVP

Description:
This will be Northern battle between Men in Skirts ( Covenanters vs Montrose) supported by their Parliamentarian and Royalist allies Room for 8, but more commands can be added to accommodate.
There will be a special scenario rule for anyone wearing a Kilt. That's a Kilt gentlemen, not a towel wrapped around your ass.

Re: Lion Rampant Big Battle Game

Sylvain Durand
 

Exactly. You just convinced me

On Thursday, January 30, 2020, 02:39:17 PM MST, Kochese (Larry) <kochese@...> wrote:


Yes, but that makes it a command decision to risk the Top Dog.

On Thu, Jan 30, 2020 at 2:37 PM Sylvain via Groups.Io <Sylvainnc=yahoo.com@groups.io> wrote:
Larry
Good point, we can make it cumulative. Your leader helps by getting closer but he is at greater risk.

Sylvain

On Thursday, January 30, 2020, 02:30:57 PM MST, Kochese (Larry) <kochese@...> wrote:


Sylvain,
This looks pretty good. That said, I think the CinC and retinue leader should be cumulative rather either or.

On Thu, Jan 30, 2020 at 9:44 AM Bob <brodgers@...> wrote:
Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Lion Rampant Big Battle Game

Kochese (Larry)
 

Yes, but that makes it a command decision to risk the Top Dog.

On Thu, Jan 30, 2020 at 2:37 PM Sylvain via Groups.Io <Sylvainnc=yahoo.com@groups.io> wrote:
Larry
Good point, we can make it cumulative. Your leader helps by getting closer but he is at greater risk.

Sylvain

On Thursday, January 30, 2020, 02:30:57 PM MST, Kochese (Larry) <kochese@...> wrote:


Sylvain,
This looks pretty good. That said, I think the CinC and retinue leader should be cumulative rather either or.

On Thu, Jan 30, 2020 at 9:44 AM Bob <brodgers@...> wrote:
Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Lion Rampant Big Battle Game

Sylvain Durand
 

Larry
Good point, we can make it cumulative. Your leader helps by getting closer but he is at greater risk.

Sylvain

On Thursday, January 30, 2020, 02:30:57 PM MST, Kochese (Larry) <kochese@...> wrote:


Sylvain,
This looks pretty good. That said, I think the CinC and retinue leader should be cumulative rather either or.

On Thu, Jan 30, 2020 at 9:44 AM Bob <brodgers@...> wrote:
Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Lion Rampant Big Battle Game

Kochese (Larry)
 

Sylvain,
This looks pretty good. That said, I think the CinC and retinue leader should be cumulative rather either or.


On Thu, Jan 30, 2020 at 9:44 AM Bob <brodgers@...> wrote:
Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Lion Rampant Big Battle Game

Sylvain Durand
 

Bob
Thanks for the Edit. I updated the Sheet.
The CinC is something I came up yesterday, The intent is to model multiple players. It is free unit but an half strength of 3 Mounted Men at Arms. It cannot do anything but move or defend in Melee. 
I have prepared miniatures that will be based 3 on a 2 inches round base together to represent the leader (my Retinue Leaders are 2 on a base)
As a club we can decide how to represent the leader. We can have the loss of the leader meaning the loss of the battle (a medieval leader loss is pretty bad) or just the loss of the Activation chips
I took your idea of one failure per player plus distributed chips. This time, I added that chips should be distributed at the beginning of the turn. 
I have also updated the sequence that all wild charges have to occur before any players starts activating (Michael M. will love this rule so this time I cannot burn all the chips before he finishes his first charge)
The Strategic move beyond 24" is my add too. It will speed up the game for reinforcement and early turns.
I extended the +1 to Retinue Leader or CinC which means, not cumulative

As always, as a club we can decide how we tweak the rules
When it is stable, I would not mind sending a copy to the authors

Sylvain


On Thursday, January 30, 2020, 09:44:14 AM MST, Bob <brodgers@...> wrote:


Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Re: Lion Rampant Big Battle Game

Bob
 

Sylvain,

I reviewed your outline. Nice work.
I made a few notes for discussion and/or clarification.
See the attached WORD doc, I tracked the changes so you can see what I did.

Click “View” , “Markups”. If you can’t see my notes.
Turn on “Track Changes” if you want to continue tracking any modifications.

Bob




On Jan 29, 2020, at 11:24 PM, Sylvain via Groups.Io <Sylvainnc@...> wrote:

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain
<Lion Rampant Big Battle Game.docx>

Lion Rampant Big Battle Game

Sylvain Durand
 

Bob and other Lion Rampant Fans,

I am making progress on my Moors and Spanish for a big battle game. 
I have twisted the rules for a Big Battle adding strategic moves. I added some suggestions from Dave such as an evade means activation for next turn. I have added the Counter Charge as an Activation, I also combine the QRS and the rules in a single sheet and added the colored markers (I have a good set of colored chip)

I am attaching it so we can discuss later.

Sylvain

Upcoming Event: Blitzkrieg Commander - Tue, 01/28/2020 11:00am-3:00pm, Please RSVP #cal-reminder

The-Table-Top-Gaming-Society@groups.io Calendar <The-Table-Top-Gaming-Society@...>
 

Reminder: Blitzkrieg Commander

When: Tuesday, 28 January 2020, 11:00am to 3:00pm, (GMT-07:00) America/Phoenix

Where:4316 S. Hassett, Mesa

An RSVP is requested. Click here to RSVP

Organizer: Ray Levesque Raylev3@... 7195053463

Description: Blitzkrieg Commander test run, part 2

Upcoming Event: Blitzkrieg Commander - Tue, 01/28/2020 11:00am-3:00pm, Please RSVP #cal-reminder

The-Table-Top-Gaming-Society@groups.io Calendar <The-Table-Top-Gaming-Society@...>
 

Reminder: Blitzkrieg Commander

When: Tuesday, 28 January 2020, 11:00am to 3:00pm, (GMT-07:00) America/Phoenix

Where:4316 S. Hassett, Mesa

An RSVP is requested. Click here to RSVP

Organizer: Ray Levesque Raylev3@... 7195053463

Description: Blitzkrieg Commander test run, part 2

Re: Awesome battle re-creation in a movie

Ed
 

This is why I always attempt to target the record player/band first!

Who says Soviets didn't have I sense of humor?  Oh, that's right...everyone.

On 1/26/2020 12:44 PM, Bob wrote:
Take a look at this clip from a ( Polish…Russian ? )war movie.
There is an excellent representation regarding the importance of a proper marching cadence.
There is also a very good simulation of the effectiveness of a 37mm AT gun vs infantry.
Although the gunners seem a bit young.

The uniforms (especially the officers) are pretty good too.

I admit I don’t recognize the flags.
Maybe one of you period experts can tell us about them.

Bob



Re: Awesome battle re-creation in a movie

Bob
 

Any Jenkin’s Ear figures should do. 
You may have to do some minor modifications to the helmets. 

Larry seems to have a good handle on the flags. 

If you want the motorcycle and sidecar you’ll probably have to use a BMW and glue a small freezer box onto it’s side. I haven’t seen any commercially available models that look like the one in the film. 

I’m not sure where you can get the Victrola. 
You’ll probably have to scratch build one. 

Bob

On Jan 26, 2020 at 8:51 PM, <Ray Levesque> wrote:


 Bob, are you recommending this as a new war gaming project for us all? Where can we get these miniatures?


Sent from my Verizon, Samsung Galaxy smartphone



-------- Original message --------
From: Bob <brodgers@...>
Date: 1/26/20 12:44 PM (GMT-07:00)
To: The Table Top Gaming Society <The-Table-Top-Gaming-Society@groups.io>
Subject: [The-Table-Top-Gaming-Society] Awesome battle re-creation in a movie

Take a look at this clip from a ( Polish…Russian ? )war movie.
There is an excellent representation regarding the importance of a proper marching cadence.
There is also a very good simulation of the effectiveness of a 37mm AT gun vs infantry.
Although the gunners seem a bit young.

The uniforms (especially the officers) are pretty good too.

I admit I don’t recognize the flags.
Maybe one of you period experts can tell us about them.

Bob


Re: Awesome battle re-creation in a movie

 


 Bob, are you recommending this as a new war gaming project for us all? Where can we get these miniatures?


Sent from my Verizon, Samsung Galaxy smartphone



-------- Original message --------
From: Bob <brodgers@...>
Date: 1/26/20 12:44 PM (GMT-07:00)
To: The Table Top Gaming Society <The-Table-Top-Gaming-Society@groups.io>
Subject: [The-Table-Top-Gaming-Society] Awesome battle re-creation in a movie

Take a look at this clip from a ( Polish…Russian ? )war movie.
There is an excellent representation regarding the importance of a proper marching cadence.
There is also a very good simulation of the effectiveness of a 37mm AT gun vs infantry.
Although the gunners seem a bit young.

The uniforms (especially the officers) are pretty good too.

I admit I don’t recognize the flags.
Maybe one of you period experts can tell us about them.

Bob