Re: Interesting IDE hiccup


Jack, W8TEE
 

"If you have a file named keyer then you have to search for a file named keyer."

Jerry:

Actually, you don't. If you create a project with multiple files in the IDE, each of those files will have it's own tab. All you do is click on the tab and the "keyer" (or whatever) file pops up. Based on your comment, I don't think you've tried a multi-file project in the Arduino IDE. Just create a bogus project with a couple of files, place them in the same directory and load it into the IDE (e.g., bogus.ino, myHeader.h, keyer.cpp). You find one click is faster than you can type anything in vi.

Jack, W8TEE



From: Vince Vielhaber <vev@...>
To: BITX20@groups.io
Sent: Friday, January 19, 2018 7:58 PM
Subject: Re: [BITX20] Interesting IDE hiccup

I thought it was "Do unto others before they do you"

Vince.



On 01/19/2018 05:32 PM, Ronald Pfeiffer via Groups.Io wrote:
> Your right ,  we do what works for each of us.
>
> I never believed in that saying
> "do unto others as you would want them to do for you"
> After all how do they know what I want! hihi
>
>
> ------------------------------------------------------------------------
> *From:* Jerry Gaffke via Groups.Io <jgaffke=yahoo.com@groups.io>
> *To:* BITX20@groups.io
> *Sent:* Friday, January 19, 2018 5:28 PM
> *Subject:* Re: [BITX20] Interesting IDE hiccup
>
> If you have a file named keyer then you have to search for a file named
> keyer.
> However it is that you go about that.
>
> What works best depends on how you work.
> Me, I'd much rather touch-type "/KEYER" within vi
> than screw around with popping open some other file.
>
>
> On Fri, Jan 19, 2018 at 01:41 pm, Ronald Pfeiffer wrote:
>
>    Of course if you had a file named keyer you would not have to search
>    for it.
>
>
>
>
>

--
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