Kill (Object) vs Kill Stations (was: Filters)
Hi Lynn, thank you for clarification. If not already there, let's add this to the Wiki pages or manual.
Regards, J, MzeroIPU, YOthreeFCA
Ok, to clear up some confusion before it gets worse. There are TWO different Kills in APRSIS32.
One is "Kill Station" and appears on the normal (left) button click on a station in the popup menu. Selecting this option will simply remove that station from the map as well as from APRSIS32's internal station list. It is EXACTLY as if the station had aged out and disappeared normally. Such action is NOT remembered, and the station WILL re-appear if a new beacon is heard from it. As noted, it doesn't matter if the station came from RF or -IS, the action is the same.
The other is the "Kill Flag" checkbox in the Object configuration dialog. This will cause the object packet to be transmitted with the "Kill" flag set causing it to disappear from OTHER people's screens, provided that their APRS client supports the Kill flag. AFAIK, aprs.fi does NOT support this flag and the object will continue to be there. If APRSIS32 receives a Kill-flagged object packet, the object will be deleted, provided that it is NOT being followed anywhere. If the object is being followed, it will go to a Kill Pending state and will finally disappear when all following has ceased.
If you normal (left) click on one of your own objects, the popup will include a "My Object" submenu which further contains a "Kill Object" option. Selecting that option will actually check the "Kill Flag" in that object's configuration and the behavior will be as described in the previous paragraph.
The Configure / Objects menu also has a "Kill" option within each group's sub-menu. Selecting this option will set the "Kill Flag" for ALL objects in that group. See the behavior 2 paragraphs back for what happens then.
Finally, once an object has transmitted a kill-flagged packet
some number of times (too lazy to go look at the code), the object
will be automatically disabled (uncheck the Enable box). This
will cause the object to no longer beacon until it is manually
Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32
On 3/26/2020 2:54 PM, Arnold Harding. - KQ6DI wrote: