Re: OSM Tile servers [1 Attachment]

Lynn Deffenbaugh

You are correct in most of your assumptions.  I try to keep my rendering rules updated with the latest, but sometimes I lag behind for a few weeks.   The tiles are compatible, but they may be disjoint for some period of time if my server isn't using the same rendering rules as their server for a bit.

Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32

On 5/29/2019 12:22 PM, Arnold Harding kq6di@... [aprsisce] wrote:


Can I have the files from your server go into the same directory as the files from  In other words, are they the same and compatible tiles, just from a different server?


If that’s OK, then I assume I could have two different Map Tile sets configured into the same directory because it is really just one set of tiles.  So I can get slow delivery when I have the time, and “express delivery” when needed.  Am I still correct?

Thanks, Arnold, KQ6DI


From: 'Lynn W Deffenbaugh (Mr)' kj4erj@... [aprsisce]
Sent: Wednesday, May 29, 2019 6:56 AM
Subject: [aprsisce] OSM Tile servers



Just thought I'd post an interesting comment from one of the OSM admin team:

> The CDN is at breaking point.
> We now frequently push more than 3Tb per second of traffic, with over
> 22000 requests per second/
> We are reaching the limit of what our current stack/config can handle.

So, if you're using OSM's main tile servers, please do NOT do massive
downloads of tiles..  We don't want APRSISCE/32 to be blocked for everyone.

If you want to download large areas of tiles for offline use, you can
set up a Configure / Map / Tile Set pointing to my current OSM tile
server.  It's slow, but it'll eventually deliver your tiles.

Name: LynnsOSM
Server: : 14171
URL: /hot/
Min: 0 Retain:8 Max:20

Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32

PS.  Note that my ports 6360 and 14160 current deliver OSM tiles from  If you have a tileset specifying one of these
ports, please consider changing it to 14171 if you can stand the lag.


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